Cobblemon More Sparkles
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Adds a few methods of shiny boosting to Cobblemon!
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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✨ More Sparkles ✨
More Sparkles is a mod for Cobblemon 1.6.1 that adds multiple methods of Shiny Boosting!
✨ Features ✨
- Player-based shiny boosts
- Global shiny boosts
- Shiny boost queues
- Area-based shiny boosts (cuboid & cylinder-shaped areas)
- A customizable shiny charm item added through Polymer
- Option to add custom shiny charm items through the config
✨ Commands ✨
Base Command:
- /sparkles
Sub Commands:
- /sparkles boost start global/<player(s)> <multiplier> <duration> seconds/minutes/hours/days
- /sparkles boost stop global/<player(s)>
- /sparkles boost status [global/<player>]
- /sparkles check-queue [global/<player>]
- /sparkles check-rate [<player>]
- /sparkles area info [<area-id>]
- /sparkles reload
✨ Configs ✨
config.json
- This contains a few settings for boosts, and it stores the current and queued global boosts to persist through restarts
boost_areas.json
- This is where you can define shiny boost areas, examples available in the Wiki
messages.json
- This contains all the command feedback / general messages, along with bossbar design settings
items.json
- This is where you can define shiny charm settings and add custom shiny charms
playerdata/<player-uuid>.json
- This is where your player's shiny boost data is stored, so it persists through restarts
✨ More Sparkles ✨
More Sparkles is a mod for Cobblemon 1.6.1 that adds multiple methods of Shiny Boosting!
✨ Features ✨
- Player-based shiny boosts
- Global shiny boosts
- Shiny boost queues
- Area-based shiny boosts (cuboid & cylinder-shaped areas)
- A customizable shiny charm item added through Polymer
- Option to add custom shiny charm items through the config
✨ Commands ✨
Base Command:
- /sparkles
Sub Commands:
- /sparkles boost start global/<player(s)> seconds/minutes/hours/days
- /sparkles boost stop global/<player(s)>
- /sparkles boost status [global/]
- /sparkles check-queue [global/]
- /sparkles check-rate []
- /sparkles area info []
- /sparkles reload
✨ Configs ✨
config.json
- This contains a few settings for boosts, and it stores the current and queued global boosts to persist through restarts
boost_areas.json
- This is where you can define shiny boost areas, examples available in the Wiki
messages.json
- This contains all the command feedback / general messages, along with bossbar design settings
items.json
- This is where you can define shiny charm settings and add custom shiny charms
playerdata/.json
- This is where your player's shiny boost data is stored, so it persists through restarts
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