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Cobblemon: Parting Gifts
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This addon mod to Cobblemon adds a highly configurable Reward system for releasing Pokemon. Inspired by the mechanic in Pokemon Legends: Arceus.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Cobblemon: Parting Gifts
This addon mod to Cobblemon adds a highly configurable Reward system for releasing Pokemon. Inspired by the mechanic in Pokemon Legends: Arceus.
Rewards are generated by rolling Loot Tables assigned with the Species and one of its Types, aswell as a Global table that applies to all releases.
Note that all applicable tables are rolled when a Pokemon is released. (Global, one Type, Species-specific)
See details on customization on the Github Wiki.
By design, features relating to Species or Moves should be compatible with any Custom species or moves.
Default configurations include a Global table with Effort Wings, Vitamins, and XP Candies, and a Species table for Gimmighoul with Relic Coins. examples for everything can be found on the Github repository
Notice - Experimental Changes
I wasn't quite happy with the frequency and value of the default rewards, so i'm looking for feedback on changes to them. These changes are a part of the mod in version 2.1.0 onwards.
Please provide feedback in this Github Issue, or the mod's Support Thread on the Cobblemon Discord.
Cobblemon: Parting Gifts
This addon mod to Cobblemon adds a highly configurable Reward system for releasing Pokemon. Inspired by the mechanic in Pokemon Legends: Arceus.
Rewards are generated by rolling Loot Tables assigned with the Species and one of its Types, aswell as a Global table that applies to all releases.
Note that all applicable tables are rolled when a Pokemon is released. (Global, one Type, Species-specific)
See details on customization on the Github Wiki.
By design, features relating to Species or Moves should be compatible with any Custom species or moves.
Default configurations include a Global table with Effort Wings, Vitamins, and XP Candies, and a Species table for Gimmighoul with Relic Coins. examples for everything can be found on the Github repository
Notice - Experimental Changes
I wasn't quite happy with the frequency and value of the default rewards, so i'm looking for feedback on changes to them. These changes are a part of the mod in version 2.1.0 onwards.
Provide feedback in this Github Issue, or the mod's Support Thread on the Cobblemon Discord.
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