Mod
Cobblemon - Show Held Items
No reviews yet
Shows your Pokémon's held items in the world.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
A project that is no longer receiving updates.
Inspired by or including content related to the Pokemon franchise.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
⚠️ As of Cobblemon 1.7 this mod is no longer supported! ⚠️
The feature the this mod provides has been ported into Cobblemon as of version 1.7! 🎉
Cobblemon - Show Held Items
This is a side mod for Cobblemon so it will not do anything without Cobblemon installed.
This mod allows Pokémon's Held Items render in the world. When joining a server that does not have this mod installed, only your own Pokémon's items will be rendered.


Technical Information
Server Configuration
The items that are hidden or shown as hats/glasses can be controlled by the server by adding a data pack to the server that replaces the "hidden_items.json", "wearable_eye_items.json" or "wearable_hat_items.json" item tag file. Hidden items will still be visible to the Pokémon's owner.
The path for hidden items is:
datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\hidden_items.json
These are the default settings of the file:
{
"replace": true,
"values": [
"#cobblemon:held/is_held_item",
"#cobblemon:berries"
]
}
Any modded or vanilla items can be added here.
The paths for eye items and hats are: datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_eye_items.json datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_hat_items.json
Here is an example using Villager Hats and Simple Hats: 
wearable_eye_items.json:
{
"replace": false,
"values": [
"simplehats:clockface",
"simplehats:sunglasses"
]
}

wearable_hat_items.json:
{
"replace": false,
"values": [
"#villagerhats:hats"
]
}
Compatibility With Other Models
If there are Pokemon that do not render their held item or if you would like to have custom Fakemon show their held items, you can add a locator in the model named "held_item" or "held_item_fixed".
The "held_item" locator will render held items the same way that players render items. This is most effective for items like the spyglass, trident and other tools. 
Sometimes it doesnt look quite right to have an item held the same way as the player. So for bird or dog-like pokemon, it may be best to use "held_item_fixed". This will render the flat default item model. 
To change the rotation of the item, simply change the rotation of the locator.
To support wearable hat or eye items add locators "held_item_head" and "held_item_eyes" onto the model either near the eyes or on top of the head. 
If the held item isn't quite the right size you can add modifiers to the locators using Null Objects. Give the Null Object the name of the locator you wish to modify followed by square brackets and a scale value, e.g., "held_item_head[scale=2.25]". 
If you have any other concerns or questions, you can inquire here. Thank you!
⚠️ As of Cobblemon 1.7 this mod is no longer supported! ⚠️
The feature the this mod provides has been ported into Cobblemon as of version 1.7! 🎉
Cobblemon - Show Held Items
This is a side mod for Cobblemon so it will not do anything without Cobblemon installed.
This mod allows Pokémon's Held Items render in the world. When joining a server that does not have this mod installed, only your own Pokémon's items will be rendered.

Technical Information
Server Configuration
The items that are hidden or shown as hats/glasses can be controlled by the server by adding a data pack to the server that replaces the "hidden_items.json", "wearable_eye_items.json" or "wearable_hat_items.json" item tag file. Hidden items will still be visible to the Pokémon's owner.
The path for hidden items is:
datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\hidden_items.json
These are the default settings of the file:
{
"replace": true,
"values": [
"#cobblemon:held/is_held_item",
"#cobblemon:berries"
]
}
Any modded or vanilla items can be added here.
The paths for eye items and hats are:
datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_eye_items.json
datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_hat_items.json
Here is an example using Villager Hats and Simple Hats:
wearable_eye_items.json:
{
"replace": false,
"values": [
"simplehats:clockface",
"simplehats:sunglasses",
]
}
wearable_hat_items.json:
{
"replace": false,
"values": [
"#villagerhats:hats"
]
}
Compatibility With Other Models
If there are Pokemon that do not render their held item or if you would like to have custom Fakemon show their held items, you can add a locator in the model named "held_item" or "held_item_fixed".
The "held_item" locator will render held items the same way that players render items. This is most effective for items like the spyglass, trident and other tools.

Sometimes it doesnt look quite right to have an item held the same way as the player. So for bird or dog-like pokemon, it may be best to use "held_item_fixed". This will render the flat default item model.

To change the rotation of the item, simply change the rotation of the locator.
To support wearable hat or eye items add locators "held_item_head" and "held_item_eyes" onto the model either near the eyes or on top of the head.

If the held item isn't quite the right size you can add modifiers to the locators using Null Objects. Give the Null Object the name of the locator you wish to modify followed by square brackets and a scale value, e.g., "held_item_head[scale=2.25]".

If you have any other concerns or questions, you can inquire here. Thank you!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources