Mod

Cobblemon - Show Held Items

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Cobblemon - Show Held Items

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Shows your Pokémon's held items in the world.

No Theme
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QoL & Tweaks
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Development: Abandoned
Pokemon
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Fabric
Minecraft

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Client Optional
Server Optional

About

Project Details

Type
Mod
License
Mozilla Public License 2.0
Latest Version
Show Held Items 0.2.3
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

⚠️ As of Cobblemon 1.7 this mod is no longer supported! ⚠️

The feature the this mod provides has been ported into Cobblemon as of version 1.7! 🎉


Cobblemon - Show Held Items

This is a side mod for Cobblemon so it will not do anything without Cobblemon installed.

This mod allows Pokémon's Held Items render in the world. When joining a server that does not have this mod installed, only your own Pokémon's items will be rendered.

Cubebone and Marowak holding bones.

Video Example

Technical Information

Server Configuration

The items that are hidden or shown as hats/glasses can be controlled by the server by adding a data pack to the server that replaces the "hidden_items.json", "wearable_eye_items.json" or "wearable_hat_items.json" item tag file. Hidden items will still be visible to the Pokémon's owner.

The path for hidden items is:

datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\hidden_items.json

These are the default settings of the file:

{
 "replace": true,
 "values": [
  "#cobblemon:held/is_held_item",
  "#cobblemon:berries"
 ]
}

Any modded or vanilla items can be added here.

The paths for eye items and hats are: datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_eye_items.json datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_hat_items.json

Here is an example using Villager Hats and Simple Hats: Chimchar with glasses from Simple Hats

wearable_eye_items.json:

{
 "replace": false,
 "values": [
  "simplehats:clockface",
  "simplehats:sunglasses"
 ]
}

Piplup with with a hat from Villager Hats

wearable_hat_items.json:

{
 "replace": false,
 "values": [
  "#villagerhats:hats"
 ]
}

Compatibility With Other Models

If there are Pokemon that do not render their held item or if you would like to have custom Fakemon show their held items, you can add a locator in the model named "held_item" or "held_item_fixed".

The "held_item" locator will render held items the same way that players render items. This is most effective for items like the spyglass, trident and other tools. Customizing how held items are rendered.

Sometimes it doesnt look quite right to have an item held the same way as the player. So for bird or dog-like pokemon, it may be best to use "held_item_fixed". This will render the flat default item model. Customizing how held items are rendered.

To change the rotation of the item, simply change the rotation of the locator.

To support wearable hat or eye items add locators "held_item_head" and "held_item_eyes" onto the model either near the eyes or on top of the head. Wearable Items in Blockbench

If the held item isn't quite the right size you can add modifiers to the locators using Null Objects. Give the Null Object the name of the locator you wish to modify followed by square brackets and a scale value, e.g., "held_item_head[scale=2.25]". Scaling Wearable Items

If you have any other concerns or questions, you can inquire here. Thank you!

⚠️ As of Cobblemon 1.7 this mod is no longer supported! ⚠️

The feature the this mod provides has been ported into Cobblemon as of version 1.7! 🎉


Cobblemon - Show Held Items

This is a side mod for Cobblemon so it will not do anything without Cobblemon installed.

This mod allows Pokémon's Held Items render in the world. When joining a server that does not have this mod installed, only your own Pokémon's items will be rendered.

Cubebone and Marowak holding bones.

Video Example

Technical Information

Server Configuration

The items that are hidden or shown as hats/glasses can be controlled by the server by adding a data pack to the server that replaces the "hidden_items.json", "wearable_eye_items.json" or "wearable_hat_items.json" item tag file. Hidden items will still be visible to the Pokémon's owner.

The path for hidden items is: datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\hidden_items.json

These are the default settings of the file:

{
  "replace": true,
  "values": [
    "#cobblemon:held/is_held_item",
    "#cobblemon:berries"
  ]
}

Any modded or vanilla items can be added here. The paths for eye items and hats are: datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_eye_items.json datapacks\[YOUR_SERVER'S_DATAPACK]\data\show-held-items\tags\item\wearable_hat_items.json

Here is an example using Villager Hats and Simple Hats:

Chimchar with glasses from Simple Hats

wearable_eye_items.json:

{
  "replace": false,
  "values": [
    "simplehats:clockface",
    "simplehats:sunglasses",
  ]
}
Piplup with with a hat from Villager Hats

wearable_hat_items.json:

{
  "replace": false,
  "values": [
    "#villagerhats:hats"
  ]
}

Compatibility With Other Models

If there are Pokemon that do not render their held item or if you would like to have custom Fakemon show their held items, you can add a locator in the model named "held_item" or "held_item_fixed".

The "held_item" locator will render held items the same way that players render items. This is most effective for items like the spyglass, trident and other tools. Customizing how held items are rendered.

Sometimes it doesnt look quite right to have an item held the same way as the player. So for bird or dog-like pokemon, it may be best to use "held_item_fixed". This will render the flat default item model. Customizing how held items are rendered.

To change the rotation of the item, simply change the rotation of the locator. To support wearable hat or eye items add locators "held_item_head" and "held_item_eyes" onto the model either near the eyes or on top of the head. Wearable Items in Blockbench

If the held item isn't quite the right size you can add modifiers to the locators using Null Objects. Give the Null Object the name of the locator you wish to modify followed by square brackets and a scale value, e.g., "held_item_head[scale=2.25]". Scaling Wearable Items

If you have any other concerns or questions, you can inquire here. Thank you!

Screenshots

Gallery

  • Time For Work
    Time For Work
  • Fights On
    Fights On
  • Fox Friends
    Fox Friends
  • Warrior Of The Sea
    Warrior Of The Sea
  • Too Many Bones To Handle
    Too Many Bones To Handle
  • Poli By The Swamp Small
    Poli By The Swamp Small
  • Geodude Lucky Day
    Geodude Lucky Day
  • Gem Fiend Cave
    Gem Fiend Cave
  • Monkey Party
    Monkey Party
  • Too Many Bones
    Too Many Bones Got their hands full of 'em.
  • Poli's by the Swamp
    Poli's by the Swamp Fishing for tadpoles.
  • Fight's On!
    Fight's On! Put 'em up!
  • Warrior of the Sea
    Warrior of the Sea Majestic.
  • Time For Work
    Time For Work Gonna be a long day...
  • Monkey Party
    Monkey Party You are not invited.
  • Gem Fiends' Cave
    Gem Fiends' Cave Seems like they're hoarding treasures.
  • Fox Friends
    Fox Friends Sharing a snack with a friend.
  • Geodude's Lucky Day
    Geodude's Lucky Day He has been mining for hours to find these..

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