Community listing page, reviews here may not be monitored by the author.
Cobblemon Level Cap
No reviews yet
Cobblemon Level Cap addon that adds per-player caps, XP limits, capture limits, trade checks, and PC restrictions. Fully configurable and perfect for progression servers, gyms, and adventure maps. Lightweight and easy to use.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
CobbleLvlCap is a comprehensive progression utility for Cobblemon that allows server administrators and modpack creators to enforce level limits on players. By assigning specific "tags" to players (e.g., via a permission plugin or commands), you can control the maximum level of Pokemon they can train, use, or capture. This ensures a balanced progression curve and prevents players from skipping content by using over-leveled Pokemon.
Features
- Experience Cap: Pokemon strictly stop gaining experience once they reach the player's assigned level cap.
- Battle Enforcement: If a player enters a battle with Pokemon above their cap, those Pokemon are temporarily disabled (fainted) for the duration of the fight to ensure fair play.
- Storage Limits: Prevents players from withdrawing Pokemon from the PC into their party if the Pokemon exceeds their current level limit.
- Safe Trading: Blocks trade offers if the Pokemon being received is too high-level for the recipient.
- Capture Restrictions: Prevents players from catching wild Pokemon that exceed their cap.
- Dynamic Capture Cap: An optional setting allows capture limits to be based on the highest-level Pokemon currently in the player's party, rather than a fixed number.
- PlaceholderAPI Support (Fabric only): Easily display limits on scoreboards or chat using
%lvlcap:cap%
Configuration
This mod includes a flexible configuration file (cobblelvlcap.json) that allows you to customize gameplay rules:
- Cap Definitions: Map specific command tags (strings) to integer level limits (e.g., assigning "cap_20" to a player sets their limit to 20).
- Feature Toggles: You can individually enable or disable the restrictions for XP gain, Trading, Battles, Capturing, and PC-to-Party movement.
- Bypass Rules: Configure whether Server Operators and Creative Mode players automatically bypass all restrictions.
- Default Values: Set a fallback level cap for players who possess no specific tags.
Support
For feature requests, bug reports, or support, join the official Discord: https://discord.gg/MVZ4EWrj2k
CobbleLvlCap is a comprehensive progression utility for Cobblemon that allows server administrators and modpack creators to enforce level limits on players. By assigning specific "tags" to players (e.g., via a permission plugin or commands), you can control the maximum level of Pokemon they can train, use, or capture. This ensures a balanced progression curve and prevents players from skipping content by using over-leveled Pokemon.
Features
- Experience Cap: Pokemon strictly stop gaining experience once they reach the player's assigned level cap.
- Battle Enforcement: If a player enters a battle with Pokemon above their cap, those Pokemon are temporarily disabled (fainted) for the duration of the fight to ensure fair play.
- Storage Limits: Prevents players from withdrawing Pokemon from the PC into their party if the Pokemon exceeds their current level limit.
- Safe Trading: Blocks trade offers if the Pokemon being received is too high-level for the recipient.
- Capture Restrictions: Prevents players from catching wild Pokemon that exceed their cap.
- Dynamic Capture Cap: An optional setting allows capture limits to be based on the highest-level Pokemon currently in the player's party, rather than a fixed number.
- PlaceholderAPI Support (Fabric only): Easily display limits on scoreboards or chat using %lvlcap:cap%
Configuration This mod includes a flexible configuration file (cobblelvlcap.json) that allows you to customize gameplay rules:
- Cap Definitions: Map specific command tags (strings) to integer level limits (e.g., assigning "cap_20" to a player sets their limit to 20).
- Feature Toggles: You can individually enable or disable the restrictions for XP gain, Trading, Battles, Capturing, and PC-to-Party movement.
- Bypass Rules: Configure whether Server Operators and Creative Mode players automatically bypass all restrictions.
- Default Values: Set a fallback level cap for players who possess no specific tags.
Support For feature requests, bug reports, or support, join the official Discord: https://discord.gg/MVZ4EWrj2k
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources