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CobblemonPulse
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CobblemonPulse is a Fabric mod adding dynamic broadcast messages for Pokémon events, with hoverable details and rarity-based notifications.
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Runs on a dedicated server only; does not work in singleplayer.
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About
Description
CobblemonPulse
CobblemonPulse is a Fabric mod for Minecraft that provides server-wide broadcast messages and notifications for Cobblemon Pokémon events, including wild spawns, captures, and defeats. It supports hover text with Pokémon details, custom sounds, and commands.
Features
- Broadcast messages when Pokémon spawn, are captured, or defeated.
- Supports wild, shiny, legendary, ultrabeast and mythical Pokémon.
- Custom hover text showing Pokémon info (level, type, ability, form, nature, gender, world, biome, location).
- Optional sound effects for events.
- Custom commands triggered on events.
- Permission-based admin command for configuration reload.
Installation
- Install Fabric Loader and Fabric API.
- Place the
CobblemonPulsemod.jarinto yourmodsfolder. - Make sure Cobblemon mod is installed as well.
- Start your server.
Configuration
CobblemonPulse uses a JSON configuration file located at:
config/cobblemonpulse/config.json
{
"language": "en_us",
"spawn": {
"normal": {
"broadcast_enabled": true,
"broadcast_message": "&2A wild &6{pokemon} &2has appeared near &b{player}&2!",
"pokemon_hover": [
"&7Pokémon: &f{pokemon} lv.{level}",
"&7Types: &a{type}",
"&7Ability: &f{ability}",
"&7Form: &a{form}",
"&7Nature: &f{nature}",
"&7Gender: &a{gender}",
"&7World: &f{world}",
"&7Biome: &a{biome}",
"&7Location: &f{x} {y} {z}"
],
"sound_enabled": true,
"sound": "minecraft:entity.experience_orb.pickup",
"volume": 1.0,
"pitch": 1.0,
"command_enabled": true,
"commands": []
},
"shiny": { ... },
"legendary": { ... },
"mythical": { ... },
"ultrabeast": { ... }
},
"capture": { ... },
"defeat": { ... }
}
You can reload the configuration in-game using:
/cobblemonpulse
Only users with the permission cobblemonpulse.admin can execute this command.
Default Configuration
The default configuration includes spawn, capture, and defeat settings for normal, shiny, legendary, and mythical Pokémon.
(Full JSON configuration omitted for brevity. Refer to the default cobblemonpulse.json in the mod for complete details.)
Placeholders
| Placeholder | Description |
|---|---|
{pokemon} |
Pokémon name |
{player} |
Player name |
{level} |
Pokémon level |
{type} |
Pokémon type(s) |
{ability} |
Pokémon ability |
{form} |
Pokémon form |
{nature} |
Pokémon nature |
{gender} |
Pokémon gender |
{world} |
World name |
{biome} |
Biome name |
{x} {y} {z} |
Pokémon coordinates |
Permissions
cobblemonpulse.admin– Required to run/cobblemonpulseto reload the configuration.
Events Handled
- Spawn – When a wild Pokémon appears.
- Capture – When a Pokémon is caught by a player.
- Defeat – When a Pokémon faints in battle.
CobblemonPulse
CobblemonPulse is a Fabric mod for Minecraft that provides server-wide broadcast messages and notifications for Cobblemon Pokémon events, including wild spawns, captures, and defeats. It supports hover text with Pokémon details, custom sounds, and commands.
Features
- Broadcast messages when Pokémon spawn, are captured, or defeated.
- Supports wild, shiny, legendary, ultrabeast and mythical Pokémon.
- Custom hover text showing Pokémon info (level, type, ability, form, nature, gender, world, biome, location).
- Optional sound effects for events.
- Custom commands triggered on events.
- Permission-based admin command for configuration reload.
Installation
- Install Fabric Loader and Fabric API.
- Place the
CobblemonPulsemod.jarinto yourmodsfolder. - Make sure Cobblemon mod is installed as well.
- Start your server.
Configuration
CobblemonPulse uses a JSON configuration file located at:
config/cobblemonpulse/config.json
{
"language": "en_us",
"spawn": {
"normal": {
"broadcast_enabled": true,
"broadcast_message": "&2A wild &6{pokemon} &2has appeared near &b{player}&2!",
"pokemon_hover": [
"&7Pokémon: &f{pokemon} lv.{level}",
"&7Types: &a{type}",
"&7Ability: &f{ability}",
"&7Form: &a{form}",
"&7Nature: &f{nature}",
"&7Gender: &a{gender}",
"&7World: &f{world}",
"&7Biome: &a{biome}",
"&7Location: &f{x} {y} {z}"
],
"sound_enabled": true,
"sound": "minecraft:entity.experience_orb.pickup",
"volume": 1.0,
"pitch": 1.0,
"command_enabled": true,
"commands": []
},
"shiny": { ... },
"legendary": { ... },
"mythical": { ... },
"ultrabeast": { ... }
},
"capture": { ... },
"defeat": { ... }
}
You can reload the configuration in-game using:
/cobblemonpulse
Only users with the permission cobblemonpulse.admin can execute this command.
Default Configuration
The default configuration includes spawn, capture, and defeat settings for normal, shiny, legendary, ultrabeast and mythical Pokémon.
(Full JSON configuration omitted for brevity. Refer to the default cobblemonpulse.json in the mod for complete details.)
Placeholders
| Placeholder | Description |
|---|---|
{pokemon} |
Pokémon name |
{player} |
Player name |
{level} |
Pokémon level |
{type} |
Pokémon type(s) |
{ability} |
Pokémon ability |
{form} |
Pokémon form |
{nature} |
Pokémon nature |
{gender} |
Pokémon gender |
{world} |
World name |
{biome} |
Biome name |
{x} {y} {z} |
Pokémon coordinates |
Permissions
cobblemonpulse.admin– Required to run/cobblemonpulseto reload the configuration.
Events Handled
- Spawn – When a wild Pokémon appears.
- Capture – When a Pokémon is caught by a player.
- Defeat – When a Pokémon faints in battle.
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