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Description
"Face the Fear, Build the Future."
When playing Lobotomy Corporation, have you ever imagined yourself as one of the employees within the company?
Would you like to experience what it’s like to work as an employee at Lobotomy Corporation alongside dozens of other players, all working together to keep the company running smoothly?
Are you tired of giving orders to employees to wield E.G.O and suppress entities? Would you rather personally use E.G.O to fiercely deal with escaped anomalies and various challenges?
If you, as a manager, have ever had such thoughts, then this mod is designed to serve those purposes.
Even if you’ve never been a manager or have no prior experience with the Project Moon’s worldview, you can still find new enjoyment in this mod!
- The purpose of the Cogito mod project is to implement most of the mechanisms from Lobotomy Corporation in Minecraft and to allow dozens of players to experience life in a simulated Lobotomy Corporation together.
- Here, you can manage and suppress anomalies, and in doing so, acquire E.G.O weapons, suits, and gifts.
Some in-game screenshots:


Notes:
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The purpose of this mod, as mentioned above, is primarily focused on simulating the management aspects of the company. As such, the mod may have compatibility issues (if you encounter any problems, please contact the author, who will do their best to address them).
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The mod does not have a configuration interface at this time, so you cannot modify any values yet (a configuration option will be provided in the future).
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The mod alters the injury mechanics, and E.G.O-related weapons and armor are different from the vanilla version (for example, E.G.O weapons ignore vanilla armor resistance).
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When a player's sanity reaches zero, they will enter a panic state. If other players do not help restore sanity within 45 seconds, the player will immediately die! (Exiting the game while in a panic state will also result in immediate death! Please use this mod with caution!)
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The mod is still in development and does not represent the final product.
Update Plans:
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Improve various interfaces within the mod.
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Enhance the textures and models for E.G.O items and anomalies, and refine the rendering of gifts and other models.
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After the above two areas are completed, expand horizontally with additional anomalies, challenges, and E.G.O content.
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