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Colored Light
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this mod turns the light from light sources the color they really are.
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Description
Colored Light
Every light in Minecraft gets its own color, and stained glass tints the light that shines through it. Works with or without shader packs.
Features
- Every light its own color. Torches, lanterns, campfires and lava glow warm orange. Soul fire glows blue, redstone glows red and copper torches glow green. Amethyst and nether portals glow purple, froglights glow in their own colors, and sea lanterns, end rods and beacons glow cool white.
- Real stained-glass tinting. Light that passes through stained glass takes on the glass color and carries it into the room beyond. Shine light through red and then blue glass and it gets tinted twice.
- Colors blend. Where two colored lights overlap, their colors mix naturally.
- Works with shader packs. With Iris and a shader pack turned on, Colored Light adds its colors to the pack's terrain lighting, so your torches, lava and stained glass stay colored.
- Fully adjustable. Use Color Intensity to go from a faint hint of color to fully saturated, and Glass Strength to go from barely tinted to extreme. Stained-glass tinting can also be turned off entirely.
- Client-side only. Nothing to install on the server. It works on any server, including vanilla ones.
Settings
Open the settings with Mod Menu (Mods > Colored Light > Configure) on Fabric, or with Mods > Colored Light > Config on NeoForge and Forge.
| Setting | What it does |
|---|---|
| Enabled | Turns colored light on or off. |
| Color Intensity | How strong the colors are, from 0% (vanilla) to 100% (full). |
| Stained Glass Tint | Whether stained glass colors the light that passes through it. |
| Glass Strength | How strongly glass tints light, from 0% (barely) to 300% (extreme). |
Compatibility
| Loader | Minecraft versions |
|---|---|
| Fabric | 1.18.2, 1.19 – 26.3 |
| NeoForge | 1.21 – 26.3 |
| Forge | 1.16.5, 1.18.2, 1.19.2, 1.20.1 |
- Sodium and Embeddium: fully supported.
- Iris shader packs: supported.
- Fabric API is not required. Mod Menu is optional but recommended for the settings screen.
FAQ
Does it need a shader pack? No. Colored Light works with the normal vanilla renderer and with Sodium.
Does it work with shader packs? Yes. With Iris, the colors are added to the shader pack's terrain lighting.
Does it add new blocks? No. It colors the light from blocks you already have.
Can I use it on a server? Yes. It only needs to be installed on your own client.
Does it affect performance? Only a little.
Licensed under MIT.
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