Community listing page, reviews here may not be monitored by the author.
Combat Enchantments[Fabric]
No reviews yet
A fabric mod that adds several combat focused enchantments for weapons and armor
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Focuses on or is balanced for player versus player combat and competition.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

Want enchantments that can be activated by the click of a button? Check out my latest mod:
Armor Abilities
A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Please leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page. Feel free to include in any modpacks/servers, no need to ask for permission.
Featuring:
- 12 Sword enchantments
- 8 Armor enchantments
- 7 Bow enchantments
- 5 Crossbow enchantments
- 2 Trident Enchantments
- Configuration file support (Config file located in config folder as cenchantsconfig.properties)
Check the Github Wiki for in-depth explanations of enchantments
Sword enchantments
Aftershock - Enemies will be struck by an aftershock after being attacked
Combo - Hit enemies repeatedly in quick succession to strike them with lightning
Fervor - Hit enemies to gain increasing attacking speed(up to a cap)
Perception - Deal bonus damage based on experience level
- exclusive with lethality
Lethality - Deal bonus damage to enemies with more armor than you
- exclusive with perception
Lifesteal - Steal hp from nearby enemies on hit
- short cooldown
Inspire - Grant buffs to all nearby tamed animals after hitting an enemy
Inferno - light all nearby enemies in a circle on fire
- exclusive with fire aspect
Triumph - regain health and hunger for kills
- exclusive with rampage
Rampage - gain strength and speed, and temporarily apply weakness on hit for kills
- exclusive with Triumph
Dueling - knocks all nearby enemies in a circle away
Explode - Hit an enemy to explode, and die instantly
Armor Enchantments
Sorcery (all)- randomly gain (positive) status effects upon taking damage
- exclusive with shielding
Shielding (all)- gain absorption after not taking damage for a while
- exclusive with sorcery
Lifeline (chest) - gain absorption after falling below half hp
- absorption increases with number of nearby enemies
- 1 minute cooldown
Deflect (chest) - random chance to deflect arrows
Flame Walker (boots)- leave behind a flame trail for a few seconds after taking damage
Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby
Vision (helmet) - Apply glowing effect to enemies that attack you
Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.
Bow Enchantments
Zap - Send out bolts of lightning that continually bounce to nearby enemies.
- exclusive with volley
Volley - Hit enemies to cause a volley of arrows to fall around the target
- exclusive with zap
Barrage - after hitting an enemy 3 times, shoot arrows instantaneously
Knockup - launch enemies upwards upon hitting them
- exclusive with punch, grab
Grab - launch enemies toward each other and slow them
- exclusive with knockup, punch
Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.
Rejuvenate - grant protective buffs to all nearby players and pets
Crossbow Enchantments
Hook - pull enemies towards you instead of knocking them back
Frost - apply freezing effect that damages and slows enemies
- exclusive with tranquilizer
Tranquilizer- after a brief delay, hit enemies are put to sleep
- exclusive with Frost
Antiheal - prevent enemies from healing from all sources for 4 seconds
Bite - spawn angry wolves near the target enemy
Shield Enchantments
All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)
Lightweight - reduce shield equip delay and shield disable time from axes
Steadfast - reduce damage taken from all directions and from all sources while blocking
Trident Enchantments
Snap of the Deep - summon evoker fangs under the target, depending on the weather
Inking - Gain a chance to inflict blinding on the target
- chance increases with level and the weather
More Coming soon - open to suggestions
A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Please leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page. Feel free to include in any modpacks/servers, no need to ask for permission. Featuring:
- 12 Sword enchantments
- 8 Armor enchantments
- 7 Bow enchantments
- 5 Crossbow enchantments
- 2 Trident Enchantments
- Configuration file support (Config file located in config folder as cenchantsconfig.properties)
Check the Github Wiki for in-depth explanations of enchantments
Sword enchantments Aftershock - Enemies will be struck by an aftershock after being attacked
Combo - Hit enemies repeatedly in quick succession to strike them with lightning
Fervor - Hit enemies to gain increasing attacking speed(up to a cap)
Perception - Deal bonus damage based on experience level
- exclusive with lethality
Lethality - Deal bonus damage to enemies with more armor than you
- exclusive with perception
Lifesteal - Steal hp from nearby enemies on hit
- short cooldown
Inspire - Grant buffs to all nearby tamed animals after hitting an enemy
Inferno - light all nearby enemies in a circle on fire
- exclusive with fire aspect
Triumph - regain health and hunger for kills
- exclusive with rampage
Rampage - gain strength and speed, and temporarily apply weakness on hit for kills
- exclusive with Triumph
Dueling - knocks all nearby enemies in a circle away
Explode - Hit an enemy to explode, and die instantly
Armor Enchantments Sorcery (all)- randomly gain (positive) status effects upon taking damage
- exclusive with shielding
Shielding (all)- gain absorption after not taking damage for a while
- exclusive with sorcery
Lifeline (chest) - gain absorption after falling below half hp
-
absorption increases with number of nearby enemies
-
1 minute cooldown
Deflect (chest) - random chance to deflect arrows
Flame Walker (boots)- leave behind a flame trail for a few seconds after taking damage
Tremor (boots) - Deal damage and slow nearby enemies upon landing nearby
Vision (helmet) - Apply glowing effect to enemies that attack you
Curse of Darkness(helmet) - gain several buffs while in darkness, but burn in the light.
Bow Enchantments Zap - Send out bolts of lightning that continually bounce to nearby enemies.
- exclusive with volley
Volley - Hit enemies to cause a volley of arrows to fall around the target
- exclusive with zap
Barrage - after hitting an enemy 3 times, shoot arrows instantaneously
Knockup - launch enemies upwards upon hitting them
- exclusive with punch, grab
Grab - launch enemies toward each other and slow them
- exclusive with knockup, punch
Hunter - mark enemies for a few seconds, gain speed and jump boost for hitting marked enemies.
Rejuvenate - grant protective buffs to all nearby players and pets
Crossbow Enchantments Hook - pull enemies towards you instead of knocking them back
Frost - apply freezing effect that damages and slows enemies
- exclusive with tranquilizer
Tranquilizer- after a brief delay, hit enemies are put to sleep
- exclusive with Frost
Antiheal - prevent enemies from healing from all sources for 4 seconds
Bite - spawn angry wolves near the target enemy
Shield Enchantments All shield enchants are disabled by default, because they can appear on any weapon in the enchantment table(and I cant figure out how to fix it)
Lightweight - reduce shield equip delay and shield disable time from axes
Steadfast - reduce damage taken from all directions and from all sources while blocking
Trident Enchantments Snap of the Deep - summon evoker fangs under the target, depending on the weather
Inking - Gain a chance to inflict blinding on the target
- chance increases with level and the weather
More Coming soon - open to suggestions
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers