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Combat Juice
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Shooter-style hit markers, damage numbers, kill feed, medals, hit-stop and more. 100% client-side: makes every hit feel amazing on any server, with any mob and weapon.
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Combat Juice
Make every hit feel amazing.
Combat Juice adds the combat feedback modern action games use: hit markers, crisp hit sounds, floating damage numbers, a kill feed, medals, hit-stop and more. Every swing, arrow and mace smash gets a clear, satisfying response.
It is 100% client-side. Install it on your own game and it works on servers that don’t have it (tested on official vanilla and NeoForge servers). It reads the damage, crit and death information the server already sends to every client, so it also picks up modded mobs and weapons without needing compatibility patches.
No dependencies. All textures and sounds were made from scratch for this mod.
🎯 Hit markers & hit sounds
- A shooter-style X at the crosshair every time you land a hit.
- White = hit · Yellow = critical · Gold = headshot · Red = kill (with a ring) · Blue = blocked by a shield · Grey = weak, spammed hit.
- A short, crisp sound for each kind of hit: tick, metallic crit, helmet "dink" for headshots, and a punchy kill confirm.
- The marker gets bigger the harder you hit.
💥 Floating damage numbers
- Numbers pop out of the target, arc away and fade.
- Crits and headshots are bigger and flash, and kills get a ☠.
- Fire, poison and fast weapons stack into a single number instead of flooding your screen.
- Choose between health points and hearts, or show damage for every mob around you instead of only yours.
- Always readable: numbers are never hidden behind mobs or blocks.
☠ Kill feed & medals
- A kill feed in the top-right corner showing you, the weapon you used and your victim.
- Medals with their own badge, animation and sound:
- Double / Triple / Quad / Penta Kill / Rampage for chained kills
- Killing Spree → Unstoppable → Godlike for kills without dying
- First Blood, Headshot (bows & crossbows), Longshot (30+ blocks), Revenge, Clutch (kill while almost dead), One Shot, Smash (mace)
❤ Target health bar
- A fighting-game style health bar for the last thing you hit.
- The bar drops instantly, and a pale "chip" shows the damage you just did before it drains away.
- Shakes on big hits, and shows the target's name and a ☠ on death. It can sit under the crosshair or at the top of the screen.
🧭 Damage direction
- Red arcs around the crosshair point at whatever is hurting you, whether it's a melee attacker, an archer or an explosion.
- An arc keeps tracking its attacker as it fades, so you can turn around and find them.
🎬 Feel
- Hit-stop: a few milliseconds of freeze-frame on crits and kills, like in fighting games. It is a visual effect only; ticks, movement and the server are never touched.
- Camera punch: a tiny FOV kick and micro-shake when you land a hit.
- Hurt kick: the camera tilts toward the hit when you take damage (it respects vanilla's Damage Tilt setting).
- Impact frames: one manga-style inverted frame plus speed lines on epic kills (mace smashes, one-shotting big mobs, bosses). It is rate-limited, and you can turn it off with one toggle.
💓 Low health
- A pulsing red vignette and a heartbeat that speeds up as your health drops.
⚙️ Fully configurable
Every effect can be switched off or rescaled in-game: Mods → Combat Juice → Config. That covers sizes, volumes, hit-stop strength, camera punch, feed length, where the health bar sits, and more.
🌍 Languages
English, Español, Português, Français, Deutsch, Русский, 简体中文, 日本語.
🤝 Compatibility
- Client-side only. You don't need it on the server, and it never blocks you from joining one.
- Built to work with modded mobs, bosses and weapons: everything it shows comes from standard vanilla packets, so it doesn't need to know about other mods.
- Tiny performance cost: it only does work when a hit happens.
- Tried a combat mod that doesn't play nice with it? Let me know in the comments and I'll take a look.
❓ FAQ
Is it allowed on servers? It only shows information your client already receives, the same way vanilla shows hurt animations and crit particles. It gives no ESP and no hidden information. Still, always follow each server's rules.
Can I use it in a modpack? Yes! Modpacks are welcome.
Photosensitivity: impact frames are a one-frame flash and are only used on rare epic kills. You can turn them off with Impact frames in the config.
Made from scratch with love. Found a bug or have an idea for a new medal? Leave a comment!
📸 In game

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