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Combatlog
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A mod to prevent combat loggers
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Focuses on or is balanced for player versus player combat and competition.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Description
This mod tries to prevent people from combat logging on a server. After a player is hit by another player, both of them have a configurable countdown assigned to them. If either of them leaves before that countdown is over, they are killed and all of their items are dropped on the ground.
Features
- Customizable Combat Timer – Set how long players stay in combat.
- Damage Source Control – Choose if combat triggers from players, mobs, or all damage.
- Restrict Movement Items – Disable elytra flight and ender pearl use during combat.
- Command Blacklist – Block specific commands (like
/home) while in combat. - Fully Customizable Messages – Change every alert and death message.
- Disconnect Punishment – Choose to kill the player or run a command if they log out in combat.
All settings are configured in the config/combatlog-common.json5 file. If you are updating from an old version and the new options are missing, deleting this file will generate a fresh one with the latest defaults.
You only need the mod on the server, but it does not hurt to have it on your client in case you want to open to LAN or use it in a singleplayer world.
Feel free to use in your modpack.
This mod tries to prevent people from combat logging on a server. After a player is hit by another player, both of them have a configurable countdown assigned to them. If either of them leaves before that countdown is over, they are killed and all of their items are dropped on the ground.
Features
- Customizable Combat Timer – Set how long players stay in combat.
- Damage Source Control – Choose if combat triggers from players, mobs, or all damage.
- Restrict Movement Items – Disable elytra flight and ender pearl use during combat.
- Command Blacklist – Block specific commands (like
/home) while in combat. - Fully Customizable Messages – Change every alert and death message.
- Disconnect Punishment – Choose to kill the player or run a command if they log out in combat.
All settings are configured in the config/combatlog-common.json5 file. If you are updating from an old version and the new options are missing, deleting this file will generate a fresh one with the latest defaults.
You only need the mod on the server, but it does not hurt to have it on your client in case you want to open to LAN or use it in a singleplayer world.
Feel free to use in your modpack.
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