Combo System

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Combo System

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Elevate your combat with a dynamic combo system!

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Minecraft

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
ComboSystem 1.0.0.jar
Authors
CurseForge
Modrinth

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Description


 Combo System: 

Combo System is a lightweight and dynamic mod designed to elevate the Minecraft combat experience. Forget monotonous clicking; now, every strike matters. Keep the rhythm, stack your combos, and watch your damage soar as a modern, animated interface tracks your every move in real-time.

 Key Features

  •  Progressive Damage Tiers: The more you hit, the harder you strike!

    • Tier 1: Start your streak with an additive damage bonus.

    • Tier 2: Increase the intensity and receive a speed boost.

    • Tier 3 & 4: Reach Resonance for massive damage bonuses and devastating critical strikes.

  •  Animated Side HUD: A sleek, intuitive interface that appears only when you need it. It features a history of your last three hits and a reactive "wobble" effect that triggers with every successful impact.

  •  Combat Flow & Punishment: Don't let your guard down! Your combo will fade after 5 seconds of inactivity or if you take damage, resetting with an immersive sound effect.

  •  Fully Configurable: Not a fan of the default position? You can easily adjust the HUD's position (X, Y) and global scale directly via the .toml configuration file.

Combo System: Combo System is a lightweight and dynamic mod designed to elevate the Minecraft combat experience. Forget monotonous clicking; now, every strike matters. Keep the rhythm, stack your combos, and watch your damage soar as a modern, animated interface tracks your every move in real-time.

Key Features Progressive Damage Tiers: The more you hit, the harder you strike!

Tier 1: Start your streak with an additive damage bonus.

Tier 2: Increase the intensity and receive a speed boost.

Tier 3 & 4: Reach Resonance for massive damage bonuses and devastating critical strikes.

Animated Side HUD: A sleek, intuitive interface that appears only when you need it. It features a history of your last three hits and a reactive "wobble" effect that triggers with every successful impact.

Combat Flow & Punishment: Don't let your guard down! Your combo will fade after 5 seconds of inactivity or if you take damage, resetting with an immersive sound effect.

Fully Configurable: Not a fan of the default position? You can easily adjust the HUD's position (X, Y) and global scale directly via the .toml configuration file.

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