Complete Chaos
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Everything is Familiar... but Nothing is predictable. Everything has been modified to make the game feel like something out of a crazy YouTube video
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This started out as a joke between myself and my kids...
Hey guys, I made a mod for minecraft that is like one of those crazy Youtube videos where drops are unpredictable and mobs spawn at random, etc...
But I took it a bit farther. As of the current release, over 200 changes have been made to the game, each one hand written code to make sure the game was both chaotioc, yet still playable, fun and even beatable!
The Goal of this mod:
is to be Fun to play and even more hilarius to watch someone else play.
I highly recomend always playing with the most current version as I am still fixing a few bugs and tweaking the balance a bit as I do more testing.
This mod does not add any new blocks, mobs, textures etc...
The vast majority of the modifications take place in the Overworld.
Some are added to the Nether.
Some are added to The End
What you need to know:
DO NOT ADD THIS TO A WORLD THAT YOU CARE ABOUT. This mod will destroy blocks, spawn in random structures and cause general chaos... as the name implies.
Spoiler below lists some of the changes, without being too specific:
Adds quite a few new features that will spawn around in different biomes. These will be very out of place and sort of wacky. Like random blobs of TNT, trees made of nontree materials, etc...
Changes what you get when you break most blocks. Break a log... you wont get a log as a drop. You'll get something else :) And so on.
Changes what is placed when some blocks are placed. Place a block, and don't be too surprised if it is replaced with something else.
Changes some mob drops and adds new events upon their death.
Adds new procedures that can run at different times, such as when mobs die, players interact with items, and so on.... these new procedures will cause differnet in-game actions, like more mobs spawning, items dropped, TNT being placed, Structures Spawning in, etc....
New structures, only "findable" by activating certain procedures... Try Killing a sheep and see what happens... for example.
A few new crafting recipes have been added
New villager trades have been added.
Complete Chaos totally changes Vanilla Minecraft as you know it.
Mine a grassblock... get TNT!?! Mine a log... and suddenly there are Creepers nearby! Mine Leaves and.... redstone dust? What happens if I mine redstone? Waht happens if I mine stone, or iron, or...?!? How do I get a stick???
Everything is new.
This mod does not add any new blocks, or mobs, or textures. It dos add a couple new villager trades and recipies.
I highly recomend playing with the most current version as I am still adding features, fixing bugs, and tweaking the gameplay as I test and get feedback.
But mostly, it just turns the table on what happens as you interact with the world. The changes are not random. I have carefully made over 200 changes to the game that should be somewhat balanced, but still playable and even beatable. So every important item is still obtainable.
Important: Do not ADD this mod to a world that you care about such as an existing modpack that yo've invested a lot of time in. Complete Chaos will add large explosions, spawn in large random structures, destroy items and just casue general chaos!
Why would you play this? For fun! To play through the game where everything must be relearned is refreshing, and also hilarous both to play or to watch a friend play! I watched my two kids beta test this and spent a solid hour laughing.
Interested in making a trailer for this mod? I'll be hapy to embed it here if you do, just let me know. It shoudl make for some great content.
Also available on Curseforge.
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