Configured Burn Time

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Configured Burn Time

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Allows to configure the items fuel time dynamically in a data-driven way

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Minecraft

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Available Platforms

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
Configured Burn Time 0.0.1 - Fabric 1.20

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Modrinth ID

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About

Description

Configured Burn Time

a.k.a. Configured Burn

Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!

Implements a new recipe type: configured_burn:burning_time

Structure:

{

  "type": "configured_burn:burning_time",

  "item": "item id",

  "tag": "tag id",

  "priority": 0,

  "time": 200,

  "compat": {

    "createOverheatTime": 100

  },

  "conditions": [

  ]

}

Reference

Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:

item value (ticks) time (seconds) number of items
#minecraft:boats 1200 60 6
#minecraft:burnable_planks 300 15 1.5
minecraft:coal_block 16000 800 80
minecraft:coal 1600 80 8
minecraft:lava_bucket 20000 1000 100
#minecraft:burnable_logs 300 15 1.5

Implemented mod compatibilities

Create

The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.

Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.

Configured Burn Time

a.k.a. Configured Burn

Allows to make item burn time data-driven. Change your items' fueling time with a single datapack reload!

Implements a new recipe type: configured_burn:burning_time

Structure:

{
  "type": "configured_burn:burning_time",
  "item": "<item id>",
  "tag": "<tag id>", // Does not take a #
  // Either the item or tag is required, but one can be missing.
  "priority": 0,
  // must be positive or null. Indicates priority over the specified item/tag. Optional, 0 by default.
  "time": 200, // the new fuel time, in server ticks.
  "compat": { // optional element, implements some other mods compat
    "createOverheatTime": 100
    // indicates how long the item would make a Create blaze burner overheat. By default, 0. 
  },
  "conditions": [
    // optional, a collection of stack predicates to be validated
    // in order to apply the specified fuel change at a specific occasion.
    // Warning: due to implementation difficulties, it most often comes irrelevant.
  ]
}

Reference

Here is a small reference sheet of some vanilla item fuel times, so that you may have an idea of what a value evaluates for:

item value (ticks) time (seconds) number of items
#minecraft:boats 1200 60 6
#minecraft:burnable_planks 300 15 1.5
minecraft:coal_block 16000 800 80
minecraft:coal 1600 80 8
minecraft:lava_bucket 20000 1000 100
#minecraft:burnable_logs 300 15 1.5

Implemented mod compatibilities

Create

The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.

Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that cannot be controlled to this day.

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