Countered's Floating Tree Decay

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Countered's Floating Tree Decay

By CounteredOwner

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A mod that allows logs from trees to decay once they are no longer connected to the ground

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Floating Tree Decay v2.1.0-26.1.2

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Floating Tree Decay

Features

  • When a log block becomes "floating" (disconnected from the ground), it begins to decay and disappear over time.
  • Works seamlessly with player-built structures, only naturally generated logs are affected. (Note that if you want to use this mod in an already existing world, check out the Config section
  • Works with modded trees!

Config

The Config provides control over the following parameters:

  • Decay speed (default fastest setting)
  • Duration until decay starts
  • Maximum amount of blocks in a tree that's considered decayable
  • Existing World Compat: Enable this setting in case you already built structures with logs in them, so that they won't accidentally be decayed.

Please Backup before using this mod in your existing world


Now with support for Tree Physics!

Tree Physics can create a lot of sublevels in your world or server, especially when people aren't breaking down trees completely. This causes lag and might even cause your server to crash!

Floating Tree Decay fixes this by slowly decaying chopped down trees in your world:

(Sped up for demonstration purposes)


Follow Countered for Updates!

Stay up to date with the latest news, updates, and upcoming features for "Countered's Floating Tree Decay" by following me on social media:

Feedback and Support

I would love to hear your feedback on the mod! If you have suggestions, bug reports, or just want to share your experience, please create an issue on the CurseForge page or join my Discord server!

Floating Tree Decay

Features

  • When a log block becomes "floating" (disconnected from the ground), it begins to decay and disappear over time.
  • Works seamlessly with player-built structures, only naturally generated logs are affected. (Note that if you want to use this mod in an already existing world, check out the Config section
  • Works with modded trees!

Config

The Config provides control over the following parameters:

  • Decay speed (default fastest setting)
  • Duration until decay starts
  • Maximum amount of blocks in a tree that's considered decayable
  • Existing World Compat: Enable this setting in case you already built structures with logs in them, so that they won't accidentally be decayed.

Please Backup before using this mod in your existing world


Now with support for Tree Physics!

Tree Physics can create a lot of sublevels in your world or server, especially when people aren't breaking down trees completely. This causes lag and might even cause your server to crash!

Floating Tree Decay fixes this by slowly decaying chopped down trees in your world:

(Sped up for demonstration purposes)


Follow Countered for Updates!

Stay up to date with the latest news, updates, and upcoming features for "Countered's Floating Tree Decay" by following me on social media:

Feedback and Support

I would love to hear your feedback on the mod! If you have suggestions, bug reports, or just want to share your experience, please create an issue on the CurseForge page or join my Discord server!

Screenshots

Gallery

  • Physics Tree Decay (Sped up)
    Physics Tree Decay (Sped up)

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Statistics

~4,000
Total Downloads
CurseForge
~3,000
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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