CraftyEyeballs

Quick rating

CraftyEyeballs

No reviews yet

Proper IPv6 support for Minecraft

QoL & Tweaks
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
1.0.0
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

icon_256px.png

CraftyEyeballs

It's been more than ten years since the world has run out of IPv4 addresses and internet providers are finally starting to offer full IPv6. While the transition is progressing painfully slowly, progress is being made and more and more services are reachable over just IPv6 every day. Minecraft servers, however, are still stuck on IPv4.

The main reason for this is that Mojang's IPv6 implementation is broken. Normally, when a service is reachable over IPv4 and IPv6 (dual-stack), the client will try to connect to both addresses and use the first one that responds (preferring IPv6). However, Minecraft's client will only try to connect to the first address it can find, which is usually the IPv4 address. This means that if a server is reachable over both IPv4 and IPv6, the client will always connect over IPv4, even when only IPv6 is available. CraftyEyeballs solves this problem!

CraftyEyeballs is a mod that changes the way the Minecraft client connects to servers to the Happy Eyeballs algorithm. This means that the client will now try to connect to both IPv4 and IPv6 addresses and use the first one that responds. This way, the client will prefer IPv6 over IPv4 when both are available, allowing servers to gradually transition to IPv6 without losing their IPv4 clients or having to set up a separate hostname for IPv6-only players to connect to.

This mod is client-side only. It will do nothing on a server.

Frequently Asked Questions

What are the advantages for server owners?

Providers with a small amount of IPv4 address space will be forced to use NAT to allow multiple users to share a single IPv4 address. This can cause multiple people, even in separate households, to share the same public IPv4 address. When moderating for ban evasion and the usage of alternate accounts, this can cause issues. With IPv6, every end user (household) gets its own subnet, preventing the issues shared IPs can bring.

But almost no servers support IPv6!

That is true, but it's also a bit of a chicken-and-egg problem. Servers don't bother implementing IPv6 because Mojang's implementation prefers IPV4. If more clients start using a proper IPv6 implementation, servers will have more incentive to support it.

What happens when this mod is installed, but I don't have IPv6?

If your computer has no (or broken) IPv6 connectivity, the connection via IPv4 will be preferred since it connects the quickest (since the IPv6 connection never connects).

Can I include this mod in my modpack?

Yes!

icon_256px.png

CraftyEyeballs

It's been more than ten years since the world has run out of IPv4 addresses and internet providers are finally starting to offer full IPv6. While the transition is progressing painfully slowly, progress is being made and more and more services are reachable over just IPv6 every day. Minecraft servers, however, are still stuck on IPv4.

The main reason for this is that Mojang's IPv6 implementation is broken. Normally, when a service is reachable over IPv4 and IPv6 (dual-stack), the client will try to connect to both addresses and use the first one that responds (preferring IPv6). However, Minecraft's client will only try to connect to the first address it can find, which is usually the IPv4 address. This means that if a server is reachable over both IPv4 and IPv6, the client will always connect over IPv4, even when only IPv6 is available. CraftyEyeballs solves this problem!

CraftyEyeballs is a mod that changes the way the Minecraft client connects to servers to the Happy Eyeballs algorithm. This means that the client will now try to connect to both IPv4 and IPv6 addresses and use the first one that responds. This way, the client will prefer IPv6 over IPv4 when both are available, allowing servers to gradually transition to IPv6 without losing their IPv4 clients or having to set up a separate hostname for IPv6-only players to connect to.

This mod is client-side only. It will do nothing on a server.

Frequently Asked Questions

What are the advantages for server owners?

Providers with a small amount of IPv4 address space will be forced to use NAT to allow multiple users to share a single IPv4 address. This can cause multiple people, even in separate households, to share the same public IPv4 address. When moderating for ban evasion and the usage of alternate accounts, this can cause issues. With IPv6, every end user (household) gets its own subnet, preventing the issues shared IPs can bring.

But almost no servers support IPv6!

That is true, but it's also a bit of a chicken-and-egg problem. Servers don't bother implementing IPv6 because Mojang's implementation prefers IPV4. If more clients start using a proper IPv6 implementation, servers will have more incentive to support it.

What happens when this mod is installed, but I don't have IPv6?

If your computer has no (or broken) IPv6 connectivity, the connection via IPv4 will be preferred since it connects the quickest (since the IPv6 connection never connects).

Can I include this mod in my modpack?

Yes!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works