Community listing page, reviews here may not be monitored by the author.
Crave & Feast
No reviews yet
Reworks hunger to reward food diversity. Crave one food for double nutrition; overeating reduces gains.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
🥐 Crave & Feast
Make food diversity finally matter.
Crave & Feast redesigns Minecraft’s hunger system to reward variety and discourage repetition.
Modrinth link: https://modrinth.com/mod/crave-and-feast

Each player has one food they crave. Eating that food gives 2× hunger and saturation, while eating the same thing repeatedly provides reduced benefits. This makes survival gameplay more balanced and flavorful — no more living on steak forever.
⚙️ Default Gameplay Rules
All values are configurable in config/crave_and_feast.json. Here’s how the defaults work:
| Rule | Condition | Multiplier | Meaning |
|---|---|---|---|
| 🍗 Craving food | Current craving item | × 2.0 | Always gives double nourishment and saturation |
| 🥩 First time eating a food | Eaten ≤ 0 times | × 2.0 | “Never eaten” — strongest bonus for new foods |
| 🍞 Rarely eaten food | Eaten ≤ 7 times | × 1.4 | Still somewhat rewarding |
| 🍖 Often eaten food | Eaten > 7 times | × 0.8 | Small penalty — you’re getting used to it |
| ⏳ Craving change interval | Every 24 000 ticks (≈ 20 min real-time) | — | Your craving rotates automatically |
| 🍴 Craving limit per round | After 8 times eating the same craving | — | A new craving will be chosen early |
| 📜 Food history length | 32 entries | — | Only the most recent 32 foods are remembered |
HUD defaults:
- Position = (hudX: 10, hudY: 10)
- Shows your current craving icon and name
🧩 Features
- Dynamic craving system that changes automatically
- Diminishing returns for repetitive foods
- Simple HUD indicator showing your craving
- Fully configurable multipliers, timing, and history length
- Works in both singleplayer and multiplayer
✅ Compatibility
- Minecraft 1.21.10
- Requires Fabric API
- Lightweight, safe to add or remove mid-save
🥐 Crave & Feast
Make food diversity finally matter.
Crave & Feast redesigns Minecraft’s hunger system to reward variety and discourage repetition.

Each player has one food they crave. Eating that food gives 2× hunger and saturation, while eating the same thing repeatedly provides reduced benefits. This makes survival gameplay more balanced and flavorful — no more living on steak forever.

⚙️ Default Gameplay Rules
All values are configurable in config/crave_and_feast.json. Here’s how the defaults work:
| Rule | Condition | Multiplier | Meaning |
|---|---|---|---|
| 🍗 Craving food | Current craving item | × 2.0 | Always gives double nourishment and saturation |
| 🥩 First time eating a food | Eaten ≤ 0 times | × 2.0 | “Never eaten” — strongest bonus for new foods |
| 🍞 Rarely eaten food | Eaten ≤ 7 times | × 1.4 | Still somewhat rewarding |
| 🍖 Often eaten food | Eaten > 7 times | × 0.8 | Small penalty — you’re getting used to it |
| ⏳ Craving change interval | Every 24 000 ticks (≈ 20 min real-time) | — | Your craving rotates automatically |
| 🍴 Craving limit per round | After 8 times eating the same craving | — | A new craving will be chosen early |
| 📜 Food history length | 32 entries | — | Only the most recent 32 foods are remembered |
HUD defaults:
- Position = (hudX: 10, hudY: 10)
- Shows your current craving icon and name
🧩 Features
- Dynamic craving system that changes automatically
- Diminishing returns for repetitive foods
- Simple HUD indicator showing your craving
- Fully configurable multipliers, timing, and history length
- Works in both singleplayer and multiplayer
✅ Compatibility
- Minecraft 1.21.10
- Requires Fabric API
- Lightweight, safe to add or remove mid-save
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources