Create Aeronautics and Connected Fluid Vessel Compatability

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Create Aeronautics and Connected Fluid Vessel Compatability

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Add compatibility between create aeronautics and create connected for all things fluid vessel related

Mod Loaders
Minecraft

About

Description

Create Aero + Connected FluidVessel Compat

Create Connected's FluidVessel is one of the best fluid storage solutions in the Create ecosystem — but out of the box, Create Aeronautics' steam vents don't recognize it at all. Place vents on top of a FluidVessel and nothing happens. No boiler, no steam, no power. This mod fixes that.

Place steam vents on top of a Create Connected FluidVessel and they fire up exactly like they would on a vanilla Create fluid tank — turning your vessel into a working boiler that produces steam to power engines, machinery, and airships.

What's fixed:

  • FluidVessels work as boilers — steam vents placed on top of a FluidVessel now correctly activate it as a boiler, producing steam just as you'd expect
  • Redstone signal sync — a single redstone signal now correctly activates all steam vents connected to the same FluidVessel at once, rather than each vent acting independently
  • Shaft entity bug — fixes a bug where steam vent shafts would split off into their own separate physics entity when attached to a FluidVessel on an airship

Requires:

  • Create
  • Create Aeronautics
  • Create Connected

Create Aero + Connected FluidVessel Compat

Create Connected's FluidVessel is one of the best fluid storage solutions in the Create ecosystem — but out of the box, Create Aeronautics' steam vents don't recognize it at all. Place vents on top of a FluidVessel and nothing happens. No boiler, no steam, no power. This mod fixes that.

Place steam vents on top of a Create Connected FluidVessel and they fire up exactly like they would on a vanilla Create fluid tank — turning your vessel into a working boiler that produces steam to power engines, machinery, and airships.

What's fixed:

FluidVessels work as boilers — steam vents placed on top of a FluidVessel now correctly activate it as a boiler, producing steam just as you'd expect Redstone signal sync — a single redstone signal now correctly activates all steam vents connected to the same FluidVessel at once, rather than each vent acting independently Shaft entity bug — fixes a bug where steam vent shafts would split off into their own separate physics entity when attached to a FluidVessel on an airship Requires:

Create Create Aeronautics Create Connected