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Create Aeronautics and Connected Fluid Vessel Compatability
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Add compatibility between create aeronautics and create connected for all things fluid vessel related
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Must be installed on both the client and the server.
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Create Aero + Connected FluidVessel Compat
Create Connected's FluidVessel is one of the best fluid storage solutions in the Create ecosystem — but out of the box, Create Aeronautics' steam vents don't recognize it at all. Place vents on top of a FluidVessel and nothing happens. No boiler, no steam, no power. This mod fixes that.
Place steam vents on top of a Create Connected FluidVessel and they fire up exactly like they would on a vanilla Create fluid tank — turning your vessel into a working boiler that produces steam to power engines, machinery, and airships.
What's fixed:
- FluidVessels work as boilers — steam vents placed on top of a FluidVessel now correctly activate it as a boiler, producing steam just as you'd expect
- Redstone signal sync — a single redstone signal now correctly activates all steam vents connected to the same FluidVessel at once, rather than each vent acting independently
- Shaft entity bug — fixes a bug where steam vent shafts would split off into their own separate physics entity when attached to a FluidVessel on an airship
Requires:
- Create
- Create Aeronautics
- Create Connected
Create Aero + Connected FluidVessel Compat
Create Connected's FluidVessel is one of the best fluid storage solutions in the Create ecosystem — but out of the box, Create Aeronautics' steam vents don't recognize it at all. Place vents on top of a FluidVessel and nothing happens. No boiler, no steam, no power. This mod fixes that.
Place steam vents on top of a Create Connected FluidVessel and they fire up exactly like they would on a vanilla Create fluid tank — turning your vessel into a working boiler that produces steam to power engines, machinery, and airships.
What's fixed:
FluidVessels work as boilers — steam vents placed on top of a FluidVessel now correctly activate it as a boiler, producing steam just as you'd expect Redstone signal sync — a single redstone signal now correctly activates all steam vents connected to the same FluidVessel at once, rather than each vent acting independently Shaft entity bug — fixes a bug where steam vent shafts would split off into their own separate physics entity when attached to a FluidVessel on an airship Requires:
Create Create Aeronautics Create Connected
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