Create Aeronautics: Portable Engine Liquid Fuel

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Create Aeronautics: Portable Engine Liquid Fuel

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Liquid fuel support for Portable Engine from Create: Aeronautics (Simulated)

Industrial
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Create-focused
QoL & Tweaks
MCreator
Mod Addon
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NeoForge
Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
portable_engine_liquid_fuel-2.0.0-neoforge-1.21.1.jar
Authors
CurseForge
Modrinth

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About

Description

Adds liquid fuel support to the Portable Engine from Create: Aeronautics (Simulated). Instead of relying solely on solid fuels, the engine can now consume fluids like lava through pipe systems.


Datapack Support

You can add custom fluids by creating a datapack with the following file paths:

Normal fuel:
epicdatapackname/data/portable_engine_liquid_fuel/data_maps/fluid/engine_fuel.json

Superheated fuel:
moreepicdatapackname/data/portable_engine_liquid_fuel/data_maps/fluid/super_engine_fuel.json

Example content

{
  "values": {
    "modid:fluid_name": {
      "burn_time": 5000
    },
    "#fluidtag:name": {
      "burn_time": 12000
    }
  }
}

For Datapack Enthusiasts

To ensure entries only load when a specific mod is installed:

{
  "neoforge:conditions": [
    {
      "type": "neoforge:mod_loaded",
      "modid": "yourmodid"
    }
  ],
  "values": {}
}

To be safe and avoid overwriting existing entries:

{
  "replace": false,
  "values": {}
}

Both neoforge:conditions and replace can be used together — they are not incompatible.

Adds liquid fuel support to the Portable Engine from Create: Aeronautics (Simulated). Instead of relying solely on solid fuels, the engine can now consume fluids like lava through pipe systems.

Datapack Support

You can add custom fluids by creating a datapack with the following file paths:

Normal fuel:

epicdatapackname/data/portable_engine_liquid_fuel/data_maps/fluid/engine_fuel.json

Superheated fuel:

moreepicdatapackname/data/portable_engine_liquid_fuel/data_maps/fluid/super_engine_fuel.json

Example content:

{
  "values": {
    "modid:fluid_name": {
      "burn_time": 5000
    },
    "#fluidtag:name": {
      "burn_time": 12000
    }
  }
}

For Datapack Enthusiasts

To ensure entries only load when a specific mod is installed:

{
  "neoforge:conditions": [
    {
      "type": "neoforge:mod_loaded",
      "modid": "yourmodid"
    }
  ],
  "values": {}
}

To be safe and avoid overwriting existing entries:

{
  "replace": false,
  "values": {}
}

Both neoforge:conditions and replace can be used together — they are not incompatible.

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~450,000
Total Downloads
CurseForge
~330,000
Modrinth
~110,000
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Created
CurseForge
Modrinth
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