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Create Aeronautics: Weight
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Add realistic Sable-based physics to players, mobs, inventory, containers, armor and else!
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Must be installed on both the client and the server.
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Description
What is Weight?
Weight is a Create: Aeronautics addon — it makes entity, inventory, and cargo placement matter on simulated contraptions.
Players, mobs, and containers on deck add real mass to Sable's physics simulation.
Gameplay
The player has its own weight — pile up on one side and the ship heels toward you. No scripted effects, just physics.
Jumping and landing hit the deck with real force, scaled to how hard you jump or fall.
Optional Mass Sources (Disabled by default)
- Carried Inventories & Gear: Dynamic weight for carried player inventories, mob equipped gear, and standard armor (derived from protection points).
- Containers & Fluid Tanks: Simulates mass for container contents and fluid tanks (via #weight:tanks). Specific containers can be excluded using #weight:ignored_containers.
Configuration & Customization
All values are tunable in-game! The config is expanded from 7 to 22 options, featuring independent weight scales for players and cargo.
- Automatic Modded Support: Includes 3 pre-filled weight tiers mapped to common tags for instant modded item integration.
- Hot-Reload JSONs: Tweak mass values live using item_weights.json and entity_weights.json.
- Commands: Reload configurations instantly with /weight reload and inspect detailed mass data with the enriched /weight debug command output.
What is Weight?
Weight is a Create: Aeronautics addon — it makes entity, inventory, and cargo placement matter on simulated contraptions.
Players, mobs, and containers standing or placed on deck add real mass to Sable's physics simulation.

Gameplay
The player has its own weight — pile up on one side and the ship heels toward you, no scripted effects, just physics.
Jumping and landing hit the deck with real force, scaled to how hard you jump or fall.
Optional Mass Sources (Disabled by default)
- Carried Inventory: Weight calculated from items in player inventories.
- Container Contents: Weight from items inside containers and storage blocks.
- Fluid Tanks: Fluid weight calculation via
#weight:tankstag (exclude blocks via#weight:ignored_containers). - Standard Armor: Armor weight dynamically derived from protection points.
- Mob Gear: Weight applied to items and armor equipped by mobs.
Configuration & Customization
All values — player mass, jump impulse strength, mob weight, and cargo scales — are fully tunable in-game!
- Expanded Config: Upgraded from 7 to 22 options, featuring independent scales for player and cargo weight.
- Modded Content Support: 3 pre-filled weight tiers mapped to common tags for instant mod compatibility.
- Hot-Reload JSONs: Tweak mass values live using
item_weights.jsonandentity_weights.json. - Commands: Live reload with
/weight reloadand inspect detailed mass data using the enriched/weight debugoutput.
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