Create: Expanded Logistics
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Create: Expanded Logistics is an addon for the Create mod that focuses on advanced item transportation, factory management, and railway upgrades.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Features a method of a programmable language system, ranging from pictographs to real programming languages.
Features gameplay revolving around building and managing factories, assembly lines, and industrial processing.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Adds decorative items and furniture for more detailed building.
Adds new methods of transportation for players.
Adds extra features or content to an existing mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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📦 Create: Expanded Logistics
Create: Expanded Logistics (CEL) is a comprehensive addon for the Create mod designed to bridge the gap between your automated factories and your growing world. Focused on advanced item transportation, seamless factory management, and railway enhancements, CEL brings your logistics network into the future.
✨ Features
🚁 Drone Deliveries Take to the skies with flying Delivery Drones and Drone Ports. Automate aerial package transport across your world, use the Drone Remote to change between 3 modes.
- Manual: just right click the remote to send a drone directly to another player for special deliveries.
- Auto: Shift right click your remote on an inventory, then shift right click it on the Drone Port and let it fly.
- Player: shift right click the air with your remote and then shift right click the drone port and when ever your port receives a package or an item, the drone will bring it directly to you.
🏭 Smart Factory Management Ditch the massive, messy walls of Factory Gauges. With the Factory Board Manager, Wireless Stock Manager, and Factory Tablets, you can virtually wire your factory logic together and remotely monitor your inventory from a sleek(Yeah right!! It's disgusting but It's the best I can do!), compact interface.
🚂 Train & Railway Upgrades Bring your train stations to life! Enhance your rail networks with functional Train Sensors, Signal Lights, and Speakers that can read train names and trigger station events. Plus, decorate your lines with dozens of Track Ballast color variants to make your railways look truly spectacular.
🏷️ Automated Package Tracking Keep tabs on your items like never before. The Logistics Funnel automatically stamps unlabelled boxes with unique Tracking IDs. As packages roll down your belts, the Freight Scanner reads them like a barcode scanner, logging their exact contents and allowing connected computers to rename them on the fly—no manual inspection required.
🛤️ Logistics Paths Need to get around your factory quickly? Build special walkable Logistics Paths (including illuminated and mossy variants) that boost the movement speed of any entity traveling on them.
💻 ComputerCraft Integration
Take full control of your logistics network with native CC: Tweaked support. Connect computers directly to our blocks to automate your factory using Lua!
Logistics Funnel ("logistics_funnel")
getLastStampedId()- Returns the Tracking ID (String) of the last package stamped.getLastStampedContents()- Returns a Lua table mapping item names to their quantities (e.g.,{"Iron Ingot": 64, "Apple": 12}).
Freight Scanner ("freight_scanner")
getRecentlyScanned()- Returns a Lua table of all the Tracking IDs that have recently passed through the tunnel.relabel(trackingId, newName)- Searches the belt for a specific Tracking ID and, if found, changes the item's display name to your new label.clearMemory()- Wipes the scanner's history of scanned packages.
Train Sensor ("train_sensor")
os.pullEvent("train_arrived")- Event Listener. When a train passes the sensor, the computer instantly receives the Train's name and the Sensor's name.getTrainName()- Returns the name of the last train to pass by.hasTrain()- Returnstrueif a train is currently sitting on top of the sensor.getSensorName()- Returns the custom name given to the sensor block.
Train Speaker ("train_speaker")
playSound(soundName, [volume], [pitch])- Plays any raw Minecraft sound file.playNote(instrument, [volume], [pitch])- Plays a standard note block sound.speak(text, [radius])- A built-in text-to-speech function allowing you to make your train station speak actual words out loud! (32 block radius by default max 64).
🎥 Video Showcases
Train Signal Lights
Wireless Stock Keeper
Delivery Drones
Factory Manager
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