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Create: Geological Processing
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An addon designed to seamlessly blend new, logical recipes into the Create mod, expanding the automation possibilities for geological resources.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Create: Geological Processing
Create: Geological Processing expands the automation possibilities for geological resources by seamlessly adding new, logical recipes to the Create mod. This addon introduces new methods for generating Tuff, Dripstone, Netherrack, and more, creating a more interconnected and rewarding resource processing loop. It focuses on adding renewable sources for key materials while maintaining balance with the existing Create progression.
🚀 Installation & Recommendation
- 🔨 Forge Mod: The simplest way to install. Just drop the .jar file into your mods folder. With a compatible version of Forge and Create (6.0.0+).
🌟 Key Features
Mixing
- Tuff: Andesite + Cobblestone + Lava (50mB)
- Dripstone Block: Granite + Cobblestone + Lava (100mB)
- Calcite: Diorite + Water (500mB) (Produces Flint as a by-product)

Filling
Copper Oxidization
This addon introduces a system for oxidizing copper blocks and their Create mod variants (such as Copper Shingles and Copper Tiles) using the Create mod Spout. You can now automate the weathering of copper blocks by combining them with water in a mechanical process.

How It Works
- Supported Blocks: All vanilla copper blocks (including slabs and stairs) and Create's copper block variants (shingles, tiles, etc.)
- Automation: Use a Create Spout to combine water and the copper block of your choice. The output will be the next weathered state (e.g., Copper → Exposed Copper, Exposed → Weathered, Weathered → Oxidized).
- Water Usage: The amount of water required is based on the block's exposed surface area, not its volume, for a more realistic approach.
Water Calculation by Block Type
- Full Block: 500 mB (base amount, representing 6 faces)
- Slab: 333 mB (2/3 of base, representing 4 faces)
- Stairs: 458 mB (11/12 of base, representing 5.5 faces)
Haunting
- Netherrack: Andesite can be Haunted

Mechanical Cutting
Pointed Dripstone: Dripstone Blocks can be cut into 4x Pointed Dripstone using a Mechanical Saw.

Compacting
- Limestone: Calcite + Scoria + Lava (100mB)
- Deepslate: Flint + 2x Cobblestone

Resource Processing (Crushing & Milling)
Crushing
- Dripstone Block:
- 50% chance: Clay Ball
- 25% chance: 3x Copper Nuggets
- Tuff Block:
- 25% chance: 3x Zinc Nuggets (Gold and Iron are already renewable, so Tuff is dedicated to Zinc)

Milling
- Dripstone Block:
- 50% chance: Clay Ball
- 25% chance: 3x Copper Nuggets

🔧 Design Philosophy & Balance
This addon is built with a core principle: make key resources renewable through automation, not free.
- Renewable Metals: While Iron and Gold have existing renewable methods, this pack introduces automation-friendly paths for Copper (via Dripstone) and Zinc (via Tuff).
- Automation-Centric: Every recipe is designed to be automated using Create's machinery, encouraging players to build complex and satisfying factories.
- Logical Progression: Recipes follow a "geological" sense, using heat (Lava), pressure (Compacting), and erosion (Crushing) to transform materials in a way that feels natural within Minecraft's world.
Compatibility
This addon is built for Minecraft version 1.20.1 with Forge. It is a pure recipe addition/modification and should be compatible with any other mod or datapack that does not directly override the same Create recipes. It works perfectly in both single-player and multiplayer.
Full Recipe List
Create Override Recipes
Milling:
- Dripstone Block → Clay Ball (50%), Copper Nuggets (25%)
Crushing:
- Tuff → Zinc Nuggets (25%)
- Tuff (recycling) → Same as above, using
create:stone_types/tufftag
Addon Recipes
Haunting:
- Andesite → Netherrack
- Feather → Phantom Membrane
Mixing:
- Quartz + Blue Dye → Lapis Lazuli
- Dirt + Hanging Roots → Rooted Dirt
- Andesite + Cobblestone + Lava → Tuff
- Granite + Cobblestone + Lava → Dripstone Block
- Diorite + Water → Calcite
Cutting:
- Dripstone Block → 4x Pointed Dripstone
Blasting:
- Prismarine Shard → Blue Dye
Compacting:
- Calcite + Scoria + Lava → Limestone
- Flint + 2x Cobblestone → Deepslate
Filling:
- Copper Block + Water → Exposed Copper
- Exposed Copper + Water → Weathered Copper
- Weathered Copper + Water → Oxidized Copper
- (Same for Cut Copper, Slabs, Stairs, Tiles, Shingles, and all Create copper variants; each stage uses water based on surface area: 500 mB for blocks, 333 mB for slabs, 458 mB for stairs)
Create: Geological Processing
Create: Geological Processing expands the automation possibilities for geological resources by seamlessly adding new, logical recipes to the Create mod. This addon introduces new methods for generating Tuff, Dripstone, Netherrack, and more, creating a more interconnected and rewarding resource processing loop. It focuses on adding renewable sources for key materials while maintaining balance with the existing Create progression.
🚀 Installation & Recommendation
This addon is now available in two formats:
- 🦊 NeoForge Mod: Just drop the
.jarfile into yourmodsfolder. With a compatible version of NeoForge and Create (6.0.10+).
We highly recommend using the Forge mod for easier installation and better integration.
🌟 Key Features
Mixing
- Tuff: Andesite + Cobblestone + Lava (50mB)
- Dripstone Block: Granite + Cobblestone + Lava (100mB)
- Calcite: Diorite + Water (500mB) (Produces Flint as a by-product)

Filling
Copper Oxidization
This addon introduces a system for oxidizing copper blocks and their Create mod variants (such as Copper Shingles and Copper Tiles) using the Create mod Spout. You can now automate the weathering of copper blocks by combining them with water in a mechanical process.

How It Works
- Supported Blocks: All vanilla copper blocks (including slabs and stairs) and Create's copper block variants (shingles, tiles, etc.)
- Automation: Use a Create Spout to combine water and the copper block of your choice. The output will be the next weathered state (e.g., Copper → Exposed Copper, Exposed → Weathered, Weathered → Oxidized).
- Water Usage: The amount of water required is based on the block's exposed surface area, not its volume, for a more realistic approach.
Water Calculation by Block Type
- Full Block: 500 mB (base amount, representing 6 faces)
- Slab: 333 mB (2/3 of base, representing 4 faces)
- Stairs: 458 mB (11/12 of base, representing 5.5 faces)
- Doors: 458 mB (5/6 of base, representing ~5 faces)
- Trapdoors: 458 mB (1/2 of base, representing ~3 faces)
Haunting
- Netherrack: Andesite can be Haunted

Mechanical Cutting
Pointed Dripstone: Dripstone Blocks can be cut into 4x Pointed Dripstone using a Mechanical Saw.

Compacting
- Limestone: Calcite + Scoria + Lava (100mB)
- Deepslate: Flint + 2x Cobblestone

Resource Processing (Crushing & Milling)
Crushing
- Dripstone Block:
- 50% chance: Clay Ball
- 25% chance: 3x Copper Nuggets
- Tuff Block:
- 25% chance: 3x Zinc Nuggets (Gold and Iron are already renewable, so Tuff is dedicated to Zinc)

Milling
- Dripstone Block:
- 50% chance: Clay Ball
- 25% chance: 3x Copper Nuggets

🔧 Design Philosophy & Balance
This addon is built with a core principle: make key resources renewable through automation, not free.
- Renewable Metals: While Iron and Gold have existing renewable methods, this pack introduces automation-friendly paths for Copper (via Dripstone) and Zinc (via Tuff).
- Automation-Centric: Every recipe is designed to be automated using Create's machinery, encouraging players to build complex and satisfying factories.
- Logical Progression: Recipes follow a "geological" sense, using heat (Lava), pressure (Compacting), and erosion (Crushing) to transform materials in a way that feels natural within Minecraft's world.
Compatibility
This addon is built for Minecraft version 1.21.1 with NeoForge. It is a pure recipe addition/modification and should be compatible with any other mod or datapack that does not directly override the same Create recipes. It works perfectly in both single-player and multiplayer.
Full Recipe List
Create Override Recipes
Milling:
- Dripstone Block → Clay Ball (50%), Copper Nuggets (25%)
Crushing:
- Tuff → Zinc Nuggets (25%)
- Tuff (recycling) → Same as above, using
create:stone_types/tufftag
Addon Recipes
Haunting:
- Andesite → Netherrack
- Feather → Phantom Membrane
Mixing:
- Quartz + Blue Dye → Lapis Lazuli
- Dirt + Hanging Roots → Rooted Dirt
- Andesite + Cobblestone + Lava → Tuff
- Granite + Cobblestone + Lava → Dripstone Block
- Diorite + Water → Calcite
Cutting:
- Dripstone Block → 4x Pointed Dripstone
Blasting:
- Prismarine Shard → Blue Dye
Compacting:
- Calcite + Scoria + Lava → Limestone
- Flint + 2x Cobblestone → Deepslate
Filling:
- Copper Block + Water → Exposed Copper
- Exposed Copper + Water → Weathered Copper
- Weathered Copper + Water → Oxidized Copper
- (Same for Cut Copper, Slabs, Stairs, Grates, Blulbs, Doors, Trapdoors, Tiles, and all Create copper variants; each stage uses water based on surface area: 500 mB for blocks, 333 mB for slabs, 458 mB for stairs, 416 mB for doors and 250 mB for trapdoors)
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