Create: Guardian-shooter
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Auto-targeting for CBC the with Aeronautics support And the management of physical structures
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Focuses on or is balanced for player versus player combat and competition.
Adds or enhances hostile creatures and enemies.
Features systems for better item storage and organization.
Adds extra features or content to an existing mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Hello, everyone. First of all, I strongly recommend that you download projects through the official curseforge and modrinth launchers—this will increase the reward for the creators. Thank you all very much for your support!!!
Inspired by Create: Radars
Automatic Targeting System for Cannons
This mod adds a fully-featured automatic targeting system for mounted cannons, designed to reduce manual control and enable advanced combat automation.
Instead of manually aiming and firing, you can build a modular control structure that handles targeting, rotation, and shooting for you.

Version 1.0.6 adds a new block that sets filters and activates or deactivates all controllers within a 20-block radius

Version 1.0.7 adds cartridge_collector Добавлен новый блок, который собирает отработанные гильзы и патроны, лежащие на земле.
Version 1.0.10 It has been decided to remove the auxiliary blocks that appear when the controller block is activated. Now you can place the cannon much more tightly on your structures. If you have any interesting suggestions, please join us on Discord.
1.0.15
Added a Machine Soul block that allows for automatic control of structures via redstone links from the Create mod.

1.0.16 Added new interface and new functions in the soul machine block.

1.0.20 Thanks to improved filtering, your Soul Machine-controlled constructs can now follow you and attack targets specified in the filters.

Features
Automatic Targeting
Cannons can automatically detect and track targets in range.
Advanced Target Filtering
Configure exactly what your cannon should attack:
Hostile mobs
Passive mobs
Players
Custom categories
Player Whitelist
Prevent friendly fire by excluding specific players from targeting.
Modular Control System
Uses multiple functional blocks:
Controller (main logic & UI)
Pitch / Yaw control (aiming)
Fire control
Built-in Ammo Handling
Controller can act as an item input for feeding autocannons.
In-Game UI
Easily configure targeting behavior, filters, and activation.
Multiplayer Ready
Fully synchronized between client and server.
How it works
Install the control unit on the gun.There should be no blocks around the sides of the base for opening that overlap the sides responsible for shooting actions and the sides of the sides for vertical and horizontal aiming.
(At this point, you can install the controller unit on an existing physical structure)
Place the controller block on the mount Make sure the structure has enough space to assemble Open the UI and configure targeting Activate the system
Use Cases Automated base defense systems
PvE mob farms with artillery
PvP turret setups
Technical builds without complex redstone
Hello, everyone. First of all, I strongly recommend that you download projects through the official curseforge and modrinth launchers—this will increase the reward for the creators. Thank you all very much for your support!!!
Automatic Targeting System for Cannons
This mod adds a fully-featured automatic targeting system for mounted cannons, designed to reduce manual control and enable advanced combat automation.
Instead of manually aiming and firing, you can build a modular control structure that handles targeting, rotation, and shooting for you.

Version 1.0.6 adds a new block that sets filters and activates or deactivates all controllers within a 20-block radius

Version 1.0.7 adds cartridge_collector Добавлен новый блок, который собирает отработанные гильзы и патроны, лежащие на земле.
Version 1.0.10 It has been decided to remove the auxiliary blocks that appear when the controller block is activated. Now you can place the cannon much more tightly on your structures. If you have any interesting suggestions, please join us on Discord.
1.0.15 Added a Machine Soul block that allows for automatic control of structures via redstone links from the Create mod.

1.0.16 Added new interface and new functions in the soul machine block.

1.0.20 Thanks to improved filtering, your Soul Machine-controlled constructs can now follow you and attack targets specified in the filters.

Features
Automatic Targeting
Cannons can automatically detect and track targets in range.
Advanced Target Filtering
Configure exactly what your cannon should attack:
Hostile mobs
Passive mobs
Players
Custom categories
Player Whitelist
Prevent friendly fire by excluding specific players from targeting.
Modular Control System
Uses multiple functional blocks:
Controller (main logic & UI)
Pitch / Yaw control (aiming)
Fire control
Built-in Ammo Handling
Controller can act as an item input for feeding autocannons.
In-Game UI
Easily configure targeting behavior, filters, and activation.
Multiplayer Ready
Fully synchronized between client and server.
How it works
Install the control unit on the gun.There should be no blocks around the sides of the base for opening that overlap the sides responsible for shooting actions and the sides of the sides for vertical and horizontal aiming.
(At this point, you can install the controller unit on an existing physical structure)
Place the controller block on the mount Make sure the structure has enough space to assemble Open the UI and configure targeting Activate the system
Use Cases Automated base defense systems
PvE mob farms with artillery
PvP turret setups
Technical builds without complex redstone
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