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Create: Gunpowder [aspctt]
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Gunpowder as a Create production chain! Flint, coal, and sand become gunpowder through pressing, milling, and a heated mix.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Adds new ores or other raw resources.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Create: Gunpowder
Create: Gunpowder adds production chains to produce gunpowder, mainly for modpacks or worlds where creepers don’t exist or drop it. Instead of mob farms, gunpowder becomes a processed resource that fits naturally into Create’s progression.
Production
Press Flint --> Flint Shard
Mill Coal or Charcoal --> 2x Carbon Dust
Mill Sand or Sandstone --> 2x Mineral Dust
Mix Flint Shard + Carbon Dust --> Volatile Powder
Mix Volatile Powder + Mineral Dust + Water + Heat --> 2x Gunpowder

Requirements
Minecraft 1.21.1, NeoForge 21.1.217 or newer, and Create 6.0.9 or newer in the 6.0 line.
License
Create: Gunpowder is All Rights Reserved. The full terms are in LICENSE, and the short version is:
- Download it and play with it freely.
- Datapacks, resource packs, KubeJS or CraftTweaker scripts, and configs that rebalance, extend, or switch off the recipes are yours to make, distribute, and sell. That grant is irrevocable, and no attribution is required.
- Modpacks may include the mod by reference, the way a CurseForge manifest or a Modrinth index does, so the launcher fetches it from an official page. Re-hosting, bundling, or altering the JAR is not permitted.
- The source code and the mod’s own assets stay reserved.
Version 1.0.0 shipped with its licence field set to MIT, and 1.0.1 under GPL-3.0-or-later. Those builds stay available under those terms to anyone who already has them. The terms above cover every release from 1.0.2 onward.
Trademarks and third-party licences are covered in NOTICE.
Create: Gunpowder
Create: Gunpowder adds production chains to produce gunpowder, mainly for modpacks or worlds where creepers don’t exist or drop it. Instead of mob farms, gunpowder becomes a processed resource that fits naturally into Create’s progression.
Production
Press Flint --> Flint Shard
Mill Coal or Charcoal --> 2x Carbon Dust
Mill Sand or Sandstone --> 2x Mineral Dust
Mix Flint Shard + Carbon Dust --> Volatile Powder
Mix Volatile Powder + Mineral Dust + Water + Heat --> 2x Gunpowder

Requirements
Minecraft 1.21.1, NeoForge 21.1.217 or newer, and Create 6.0.9 or newer in the 6.0 line.
License
Create: Gunpowder is All Rights Reserved. The full terms are in LICENSE, and the short version is:
- Download it and play with it freely.
- Datapacks, resource packs, KubeJS or CraftTweaker scripts, and configs that rebalance, extend, or switch off the recipes are yours to make, distribute, and sell. That grant is irrevocable, and no attribution is required.
- Modpacks may include the mod by reference, the way a CurseForge manifest or a Modrinth index does, so the launcher fetches it from an official page. Re-hosting, bundling, or altering the JAR is not permitted.
- The source code and the mod’s own assets stay reserved.
Version 1.0.0 shipped with its licence field set to MIT, and 1.0.1 under GPL-3.0-or-later. Those builds stay available under those terms to anyone who already has them. The terms above cover every release from 1.0.2 onward.
Trademarks and third-party licences are covered in NOTICE.
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