Community listing page, reviews may not be monitored by the author.
Create: Lightworks
No reviews yet
Functional lights for Create that keep working on moving contraptions and vehicles
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

This mod brings functional lighting to Create: searchlights, floodlights, beacons and vehicle lights that light up whatever they're pointed at. They keep doing it on moving contraptions, trains and airships too.
1) Aim a Beam
The Searchlight throws a long, narrow beam across the dark. For lighting a whole area, use the Floodlight instead.
You can aim either one to the exact degree with its Pan and Tilt value boxes. Or mount it on a Pan-Tilt Head and let a shaft turn it round. Redstone tilts it up, and the head can sweep back and forth on its own.

2) Signal and Mark
The Rotating Beacon spins its two beams with the shaft that drives it.
Warning Lights have several patterns, from a steady glow to a strobe, and can be set to come on only at night. Line up Edge Lights to mark runways and platforms, in any colour you like.

3) Light Your Vehicles
Headlights only shine the way the vehicle is going, so when it reverses, the ones at the other end take over. Tail and Brake Lights glow red at the back and brighten whenever the vehicle slows down.
All of this works on Create contraptions, trains and Sable airships. Point a Searchlight at a passing airship and the beam stops on its hull and lights it up as it flies.
Colour and Control
Dye a light and everything it casts takes the colour: the lens, the beam and the spot it lights. Overlapping colours mix the way light does, so red and green make yellow.
Redstone dims any light. Create's Clipboard copies settings from one light to another, and Engineer's Goggles show what a light is doing. Every block has its own Ponder scene, too.
Optional Integrations
For moving lights to really light up the world around them, install LambDynamicLights or Sodium Dynamic Lights. Without either, fixed lights work as normal and moving lights paint their spot instead.
Sable and Create Aeronautics let you put lights on airships.
Sodium and Iris are supported. Shader packs light the world their own way, so with one on, coloured light is switched off and lights shine white.
Links
- Report bugs/suggest features: GitHub Issues
- Source code: GitHub
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers

