Create Missions 6.0

Quick rating

Create Missions 6.0

No reviews yet

Create Missions For Create Fabric 6.0

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
missions-fabric-0.5.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This Is a port for create fabric 6.0.8.1.

Credit goes to the creator : Missions

Create: Missions is a Create addon focused for Create mod servers. It will also work in singleplayers worlds, but it's designed to bring an economy throughout a server's lifetime. We hope to give server owners a better way of giving players a currency, while also encouraging players to build their own shop contraptions/exchange banks/banks.

What's this addon?

It works by giving 10 random missions per player per week. These missions can be vanilla missions like "Break X Veridium" or Create mod related like "Drive a train for 4 km with at least 2 passengers". You can also reroll the missions, and claim prices by completing them. Open the mission GUI pressing H key (by default) or using /missions command

Mission types:

As time goes on, more missions will be added. Some missions can have lots of variation like breaking a block, while others are simpler like walking.

There are in total 16 Mission Types that use Create-related mechanics.

cut, compact, sail, craft, ride, harvester, train-driver-passenger, crush, eat, train-passenger, place, dive, press, mix, train-driver, break, saw, kill, drill, drink, mill, minecart, fly, relocate, fish, walk, swim, feed, belt-walk

Special thanks to:

  • TheLegendofSaram, Mexican translation
  • __Tesseract, French translation
  • MrRedRhino, German translation
  • глебикс, Russian translation
  • Starlotte, mission complete sound
  • Seboso, Jar of Tips texture

Needed for server owners

<details> <summary>Spoilers</summary>

Select the currencies and their exchange in config\missions\currency.json

As an example with Create: Numismatics it would look like this:

[
  {"numismatics:spur": "8"},
  {"numismatics:bevel": "2"},
  {"numismatics:sprocket": "4"},
  {"numismatics:cog": "8"},
  {"numismatics:crown": "8"},
  {"numismatics:sun": "1"}
]

<details> <summary>missions.json -> How to configure the missions? </summary> This file can be found in config\missions\missions.json. An example mission configuration:

{
  "config-version": 2,
  "eat": {
    "weight": 1,
    "missions": [
      {
        "items": {
          "apple": "120-300"
        },
        "titles": [
          "Forced meal"
        ],
        "rewards": [
          {
            "item": "minecraft:diamond",
            "amount": "30-80"
          }
        ]
      },
      {
        "items": {
          "honey_bottle": "1-3"
        },
        "titles": [
          "Drink up"
        ],
        "rewards": [
          {
            "item": "minecraft:diamond",
            "amount": "20-50"
          }
        ]
      }
    ]
  }
}

Don't use tags, they are not supported in the missions.json

Ranges like 1-3 means a number at random from 1 to 3, both included. Mission example: Eat 2 Honey Bottle(s) Reward example: 27 Diamond(s)

The "weight" is the chance of this mission to be selected. From 0 to 1.

You can add as many item id's to the "items" bracket, and add as many titles to "titles" bracket, for a mission to be granted one item and one title, both randomly from those inside the bracket.

</details> <details> <summary>Mechanical Exchanger</summary>

c3e00905e1082e33477a90274f27b09ec4919f3a.png The Mechanical Exchanger doesn't have a crafting recipe, and can only be obtained with a 5% chance (default) after completing a hard mission. It lets you to exchange currencies from smaller to bigger currency. Depends on which rotation direction the shaft has. It also requires 100 rpm, and consumes much more SU.

</details> </details>

For developers

It's really possible to add new missions for Create: Missions. You have examples here

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works