Mod
Create: Recipe Workshop
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Make custom recipes without coding!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Ever wanted to create custom Create Mod recipes? Well now you can without even leaving the world!
With Workshop you can make any Create recipe using any vanilla/modded item or fluid (with the exception of sequential assembly, still a WIP).
The Create recipes include:
- Compacting
- Crushing
- Cutting (Sawing)
- Deploying
- Emptying
- Filling
- Haunting
- Item Application
- Mechanical Crafting
- Milling
- Mixing
- Pressing
- Sandpaper Polishing
- Splashing
The Vanilla recipes include:
- 3x3 Shaped
- 3x3 Shapeless
- Smelting
- Blasting
- Smoking
To use the mod:
- Press G to open the GUI
- Select the recipe you want to make
- Select the input items and their amounts where applicable
- Save the recipe
- Run the "/reload" command
Other Features:
- Fluid Tokens (Use them in applicable recipes to represent fluids)
- Recipe Browser (Browse the recipes you made, also allows you to delete them)
- Recipe Removal (Allows you to remove any and all recipes already in the game)
- Tag Editor (Add or remove item from tag collection, also create new custom tag)
This is a fork of my main project, this only includes Create Recipes. The main project is getting support for other mods. As of its current state, the main project also just has Create recipes but will be getting the other mods when i have free time.
This project is being in favor of the main project from which it came, KubeJS GUI Overhauled. It is much more powerful than this one and works for just about any mod, specifically the mods that KubeJS work with. This mod will stay as it has some built in create mod recipe templates, where the new one requires the user to make templates to use, in the future you will be able to download any sort of template
Ever wanted to create custom Create Mod recipes? Well now you can without even leaving the world!
With Workshop you can make any Create recipe using any vanilla/modded item or fluid (with the exception of sequential assembly, still a WIP).
The Create recipes include:
- Compacting
- Crushing
- Cutting (Sawing)
- Deploying
- Emptying
- Filling
- Haunting
- Item Application
- Mechanical Crafting
- Milling
- Mixing
- Pressing
- Sandpaper Polishing
- Splashing
The Vanilla recipes include:
- 3x3 Shaped
- 3x3 Shapeless
- Smelting
- Blasting
- Smoking
To use the mod:
- Press G to open the GUI
- Select the recipe you want to make
- Select the input items and their amounts where applicable
- Save the recipe
- Run the "/reload" command
Other Features:
- Fluid Tokens (Use them in applicable recipes to represent fluids)
- Recipe Browser (Browse the recipes you made, also allows you to delete them)
- Recipe Removal (Allows you to remove any and all recipes already in the game)
- Tag Editor (Add or remove item from tag collection, also create new custom tag)
This is a fork of my main project, this only includes Create Recipes. The main project is getting support for other mods. As of its current state, the main project also just has Create recipes but will be getting the other mods when i have free time.
Note: The Forge version of this mod breaks for some reason when I remove the buttons for the planned mods, they do not function in this fork, only Create does, this will be addressed in the next patch.
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