Create: Schematic i18n

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Create: Schematic i18n

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A small utility mod that bridges Create's schematic system with the Minecraft translation engine.

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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
Create: Schematic i18n-1.21.1-1.0.2
Authors
CurseForge
Modrinth

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About

Description

Create: Schematic i18n

Create: Schematic i18n is a lightweight utility mod designed to bridge the gap between the Create's schematic system and Minecraft's built-in translation engine. It allows players and modpack creators to define localized names for .nbt schematic files using standard language files.

Features

  • Custom Localization​: Assign human-readable, localized names to your schematic files.
  • Dynamic Translation​: Leverages the Minecraft I18n system to support multiple languages.
  • Improved UX​: Say goodbye to cryptic filenames like factory_v2_final_fixed.nbt and hello to clean, translated titles in the schematic UI.
  • Seamless Integration​: Works directly with Create’s existing schematic lists.

How to Use

Instead of displaying the raw filename, this mod looks for a specific key in your language files (en_us.json, zh_cn.json, etc.).

1. Identify your Schematic Key

The mod generates translation keys based on the schematic's filename (without the .nbt extension).

2. Add Translations

Add the corresponding keys to your resource pack's language files:

assets/your_pack/lang/en_us.json

JSON

{
  "schematic.steam_engine_core": "Steam Engine Core",
  "schematic.automatic_farm_v1": "Compact Automatic Farm"
}

assets/your_pack/lang/zh_cn.json

JSON

{
  "schematic.steam_engine_core": "蒸汽机核心",
  "schematic.automatic_farm_v1": "小型自动农场"
}

3. See the Result

Once the resource pack is active, the Create Schematic table and UI will display "Steam Engine Core" instead of schematic.steam_engine_core.nbt.

Comparison Screenshots

Here's a quick visual comparison to demonstrate the mod's effect:

Before: Raw Schematic Filenames

Before

After: Localized Schematic Names

After

Installation

  1. Make sure you have Minecraft Forge/NeoForge and Create installed.
  2. Download the latest version of ​Create: Schematic i18n​.
  3. Place the .jar file into your mods folder.

For Modpack Creators

You can use this mod to professionally localize included schematics in your modpack. Simply include the translation keys in your global resource pack or via KubeJS/OpenLoader.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Links

Create: Schematic i18n

Create: Schematic i18n is a lightweight utility mod designed to bridge the gap between the Create's schematic system and Minecraft's built-in translation engine. It allows players and modpack creators to define localized names for .nbt schematic files using standard language files.

Features

  • Custom Localization​: Assign human-readable, localized names to your schematic files.
  • Dynamic Translation​: Leverages the Minecraft I18n system to support multiple languages.
  • Improved UX​: Say goodbye to cryptic filenames like factory_v2_final_fixed.nbt and hello to clean, translated titles in the schematic UI.
  • Seamless Integration​: Works directly with Create’s existing schematic lists.

How to Use

Instead of displaying the raw filename, this mod looks for a specific key in your language files (en_us.json, zh_cn.json, etc.).

1. Identify your Schematic Key

The mod generates translation keys based on the schematic's filename (without the .nbt extension).

2. Add Translations

Add the corresponding keys to your resource pack's language files:

assets/your_pack/lang/en_us.json

JSON

{
  "schematic.steam_engine_core": "Steam Engine Core",
  "schematic.automatic_farm_v1": "Compact Automatic Farm"
}

assets/your_pack/lang/zh_cn.json

JSON

{
  "schematic.steam_engine_core": "蒸汽机核心",
  "schematic.automatic_farm_v1": "小型自动农场"
}

3. See the Result

Once the resource pack is active, the Create Schematic table and UI will display "Steam Engine Core" instead of schematic.steam_engine_core.nbt.

Comparison Screenshots

Here's a quick visual comparison to demonstrate the mod's effect:

Before: Raw Schematic Filenames

Before

After: Localized Schematic Names

Before

Installation

  1. Make sure you have Minecraft Forge/NeoForge and Create installed.
  2. Download the latest version of ​Create: Schematic i18n​.
  3. Place the .jar file into your mods folder.

For Modpack Creators

You can use this mod to professionally localize included schematics in your modpack. Simply include the translation keys in your global resource pack or via KubeJS/OpenLoader.

License

This project is licensed under the MIT License - see the LICENSE file for details.

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~21,000
Total Downloads
CurseForge
~17,000
Modrinth
~4,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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