Create Walkable Tracks

Quick rating

Create Walkable Tracks

No reviews yet

Adds collision to curved and diagonal Create train tracks so you can walk on them. Trains pass through unaffected.

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
createwalkabletracks-1.0.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

What it does

Create's curved and diagonal train tracks only place collision on the centerline - meaning you can fall off a curved bridge that visually looks solid. This mod extends that collision across the full footprint of the rail, so any tile a curved track visually covers becomes walkable.

Trains, carts and entity logic are unaffected - only the player-vs-block collision shape changes.

Features

  • Walkable collision for all tiles a curved/diagonal track covers, not just the centerline
  • Per-cell pad heights computed from the actual rail surface (handles slopes and banking)
  • Ownership tracking - crossing/parallel tracks won't delete each other's walkable cells
  • In-game visualizer overlay (default F6) to inspect pad placement
  • Configurable visualizer range and detail
  • No new items, no new blocks, no recipes - pure runtime behaviour mod

How to use

Drop the jar in your mods folder alongside Create. That's it. Existing tracks become walkable on next chunk load.

Press F6 (rebindable) to toggle the track visualizer. Green wireframes = pads set, blue lines = bezier curves.

Requirements

  • Minecraft 1.18.2
  • Minecraft Forge 40+
  • Create 0.5.1 or later

Compatibility

Works on both client and server (must be installed on both). No mixin conflicts known with other Create addons at time of release.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~8,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works