Creeper Craters Regenerate
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Blocks broken by mob explosions will regenerate over time.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Creeper Craters Regenerate

Blocks broken by mob explosions will regenerate over time.
If a block is blacklisted or replaced by a player, it will drop as with a normal explosion.
Server-side and configurable at config/creeper-craters-regenerate.toml
Config Example:
# How many ticks between block placements (per-explosion)
# default: 10
replacement_speed_ticks = 10
# How many ticks before explosions start regenerating
# default: 80
start_delay_ticks = 80
# Whether blocks will be filled in randomly within each Y height. If false, blocks will be replaced line-by-line.
# default: true
random_fill = true
# If false, gravity blocks will not fall around explosions to make the result cleaner
# default: false
falling_sand = false
# Chests and other block entities will regenerate with their contents inside. If disabled, items will drop like normal.
# default: true
preserve_block_entity_contents = true
# Entities whose explosions can be regenerated
allowed_entities = ["minecraft:creeper", "minecraft:wither_skull", "minecraft:fireball"]
# Blocks that will not regenerate
block_blacklist = ["minecraft:tnt", "minecraft:nether_portal", "minecraft:end_portal", "minecraft:end_portal_frame", "minecraft:bedrock"]
Issues
Creeper Craters Regenerate

Blocks broken by mob explosions will regenerate over time.
If a block is blacklisted or replaced by a player, it will drop as with a normal explosion.
Server-side and configurable at config/creeper-craters-regenerate.toml
Config Example:
# How many ticks between block placements (per-explosion)
# default: 10
replacement_speed_ticks = 10
# How many ticks before explosions start regenerating
# default: 80
start_delay_ticks = 80
# Whether blocks will be filled in randomly within each Y height. If false, blocks will be replaced line-by-line.
# default: true
random_fill = true
# If false, gravity blocks will not fall around explosions to make the result cleaner
# default: false
falling_sand = false
# Chests and other block entities will regenerate with their contents inside. If disabled, items will drop like normal.
# default: true
preserve_block_entity_contents = true
# Entities whose explosions can be regenerated
allowed_entities = ["minecraft:creeper", "minecraft:wither_skull", "minecraft:fireball"]
# Blocks that will not regenerate
block_blacklist = ["minecraft:tnt", "minecraft:nether_portal", "minecraft:end_portal", "minecraft:end_portal_frame", "minecraft:bedrock"]
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