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Cristel Lib
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A Library mod for easy structure config and runtime datapacks.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Required on the server. Installing it on the client adds functionality.
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Cristel Lib
Cristel Lib is a lightweight library mod that makes it easy to create and manage structure configs — through code or data. It’s built for flexibility, giving players, modpack creators, and developers full control over how structures generate and behave.
For Players
- Customize structure generation for any supported mod.
- Adjust world generation to fit your personal playstyle.
For Modpack Creators
- Create custom structure configs or override existing ones.
- Disable unwanted structure configs entirely.
- Use the
<mod_id>@<config_name>format to link your configs to specific mods.
Learn more here.
For Mod Developers
- Define structure configs for your mod.
- Add internal configs directly in Java.
- Automatically generate config screens (optional).
- Load datapacks conditionally on Fabric and Forge.
- Use runtime datapacks to add or modify data dynamically in-game.
How to do that? Here is a small tutorial.
Currently this mod is utilized by WWEE, Towns and Towers, Explorify and Terralith!
Cristel Lib
Cristel Lib is a lightweight library mod that makes it easy to create and manage structure configs — through code or data. It’s built for flexibility, giving players, modpack creators, and developers full control over how structures generate and behave.
For Players
- Customize structure generation for any supported mod.
- Adjust world generation to fit your personal playstyle.
For Modpack Creators
- Create custom structure configs or override existing ones.
- Disable unwanted structure configs entirely.
- Use the
<mod_id>@<config_name>format to link your configs to specific mods.
Learn more here.
For Mod Developers
- Define structure configs for your mod.
- Add internal configs directly in Java.
- Automatically generate config screens (optional).
- Load datapacks conditionally on Fabric and Forge.
- Use runtime datapacks to add or modify data dynamically in-game.
How to do that? Here is a small tutorial.
Currently this mod is utilized by WWEE, Towns and Towers, Explorify and Terralith!
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