Community listing page, reviews may not be monitored by the author.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the client. Works on vanilla servers.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Crosshair X
Make your crosshair your own—from a simple dot to a custom design—with optional Minecraft-focused HUD indicators.
Crosshair customization
- Presets: Default, Vanilla, Dot, Classic, Circle and Wide.
- Resource-pack support: Default uses your active pack’s crosshair. Vanilla uses Minecraft’s original crosshair.
- Custom drawing editor: Create your own crosshair with a pixel canvas, eraser, undo/redo and saved drawings.
- Colors: Color wheel, HEX input and reset-to-default controls.
- Fine adjustments: Size, opacity, outlines, line length, thickness, gaps and more.
- Attack-ready color: Optionally change the crosshair’s color when your attack is ready.
Import and share
Import supported Valorant crosshair codes, save named presets, or share your complete Crosshair X configuration using a CX1 code.
Valorant imports recreate supported visual settings. Movement and firing behavior are not imported, and exporting back to Valorant is not supported.
Optional HUD indicators
Enable only what you want:
- Player and Mob: Separate targeting indicators with configurable appearances.
- Attack: Minecraft-style attack charge and readiness display.
- Shield / Axe: An axe-outline indicator when targeting an in-range player holding a shield.
- Elytra: Shows when an elytra is equipped.
- Rocket Boost: A graphical estimate of your remaining boost.
- Projectile Hitmarkers: Feedback for server-confirmed bow and crossbow hits on players.
- Arrows: A compact projectile texture and matching inventory ammunition count, positioned lower-right of the crosshair. Supports tipped arrows and loaded crossbow projectiles.
- Item Cooldown: A smooth circle around the crosshair or a slim right-side bar that drains downward. Stays visible after switching items until the cooldown finishes—no countdown text.
Indicators have independent size controls, configurable colors and opacity. Match their colors to your normal crosshair color, or customize them individually. Icon indicators also support custom artwork.
Simple settings
Press 0 on the number row to open the menu, or change the binding in Minecraft Controls.
Settings save automatically. Appearance, shape and style choices change directly on the same page, with a live preview.
Visibility options include hiding in containers, showing in third person, always showing in spectator, and debug-crosshair behavior.
Requirements
- Minecraft 1.21.11
- Fabric Loader 0.18.4+
- Fabric API 0.141.3+1.21.11
- Java 21
Client-side only: no server installation required.
Avoid using another crosshair-replacement mod at the same time. Rocket boost timing is an estimate, and projectile hitmarkers depend on the server sending hit confirmation.
Not affiliated with Mojang, Microsoft or Riot Games.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources