Custom BattleRoyale

Quick rating

Custom BattleRoyale

No reviews yet

Play customizable battleroyale in Minecraft

No Theme
Adventure/Exploration
Shooter
Maps & Information
PvP
Mod Addon
Minigame
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
battleroyale-0.5.7-dev2-neoforge-26.2.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Custom BattleRoyale

Erangel Pochinki

😎wiki | 📄docs

This mod is designed to create game modes with highly customizable and extremely compatible zones, loot generation, and game rules, blending with various gameplay styles to offer a rich selection of game modes, including but not limited to Battle Royale. This mod can also serve as an enhanced, higher-version alternative to the PUBGMC mod.


This mod needs to be installed on both the server and the client.

Main Features

High Customizability & Compatibility

  • All configuration files support unlimited presets and hot-reloading, allowing for a one-click switch via in-game commands.
  • The game mechanics are independent of vanilla teams, ensuring excellent compatibility with both vanilla and other mods.
  • Coexists with Survival Mode: Game zones are invisible to survival players, and game players are not affected by survival players.
  • Create complex game zones by freely combining zone shapes, positions, and functions.
  • Build highly customized loot generation, including any items and entities from both vanilla and other mods.

Custom Zones

  • 2D Shapes: Circle, Square, Rectangle, Flat-Top Hexagon, Pointy-Top Polygon, Star, Ellipse
  • 3D Shapes: Sphere, Cube, Cuboid, Ellipsoid
  • Zone Functions: Safe zone, refresh player's inventory, invulnerability zone, status effects particle generation, fireworks.

Custom Loot Generation

  • Supports vanilla chest looting and can filter specific containers like furnaces using whitelists and blacklists.
  • Nested generation types, repeat generation, and conditional generation.
  • Generating precisely based on biomes, structures, and NBT regular expressions.
  • Automatically clear items and entities generated in previous games.
  • Supports reading container contents to automatically generate loot configuration files.

API and Datapack addon

Redefining datapack architecture design:

Mod Integrations

  • JourneyMap: Draws game zones on the map.
  • PlayerRevive: Sets the number of downs and adds consistent health loss for non-eliminated game players.
  • Optional PUBGMC Command Compatibility: Allows command blocks using PUBGMC commands to work without modification.
  • TaCZ: Provides out-of-the-box loot configuration example, and can disables guns in the PlayerRevive downed state

Custom BattleRoyale

Erangle Pochinki 16:9

😎wiki | 📄docs

This mod is designed to create game modes with highly customizable and extremely compatible zones, loot generation, and game rules, blending with various gameplay styles to offer a rich selection of game modes, including but not limited to Battle Royale. This mod can also serve as an enhanced, higher-version alternative to the PUBGMC mod.


This mod needs to be installed on both the server and the client.

Main Features

High Customizability & Compatibility

  • All configuration files support unlimited presets and hot-reloading, allowing for a one-click switch via in-game commands.
  • The game mechanics are independent of vanilla teams, ensuring excellent compatibility with both vanilla and other mods.
  • Coexists with Survival Mode: Game zones are invisible to survival players, and game players are not affected by survival players.
  • Create complex game zones by freely combining zone shapes, positions, and functions.
  • Build highly customized loot generation, including any items and entities from both vanilla and other mods.

Custom Zones

  • 2D Shapes: Circle, Square, Rectangle, Flat-Top Hexagon, Pointy-Top Polygon, Star, Ellipse
  • 3D Shapes: Sphere, Cube, Cuboid, Ellipsoid
  • Zone Functions: Safe zone, refresh player's inventory, invulnerability zone, status effects particle generation, fireworks.

Custom Loot Generation

  • Supports vanilla chest looting and can filter specific containers like furnaces using whitelists and blacklists.
  • Nested generation types, repeat generation, and conditional generation.
  • Generating precisely based on biomes, structures, and NBT regular expressions.
  • Automatically clear items and entities generated in previous games.
  • Supports reading container contents to automatically generate loot configuration files.

API and Datapack addon

Redefining datapack architecture design:

Mod Integrations

  • JourneyMap: Draws game zones on the map.
  • PlayerRevive: Sets the number of downs and adds consistent health loss for non-eliminated game players.
  • Optional PUBGMC Command Compatibility: Allows command blocks using PUBGMC commands to work without modification.
  • TaCZ: Provides out-of-the-box loot configuration example, and can disables guns in the PlayerRevive downed state

Screenshots

Gallery

  • Teammate Identifier
    Teammate Identifier Special rendering of teammate collision boxes and overhead beacons; friendly fire can be disabled.
  • Start Game
    Start Game Allows team members to spawn together.
  • Journey Map Integration
    Journey Map Integration Displays all zones on the JourneyMap; can be turned off.
  • Supports 2D and 3D Shapes
    Supports 2D and 3D Shapes Supports circles, regular polygons, stars, ellipsoids, etc.
  • Mod blocks
    Mod blocks Loot Spawner, Entity Spawner, Zone Controller (switch zone config)
  • Victory Screen
    Victory Screen Victory message & fireworks celebration.
  • Erangel Pochinki
    Erangel Pochinki Erangel Pochinki made by XiaoColorful, for demonstrating zone appearance in Custom BattleRoyale
  • Teammate Identifier
    Teammate Identifier Special rendering of teammate collision boxes and overhead beacons; friendly fire can be disabled.
  • Start Game
    Start Game Allows team members to spawn together.
  • Journey Map Integration
    Journey Map Integration Displays all zones on the JourneyMap; can be turned off.
  • Supports 2D and 3D Shapes
    Supports 2D and 3D Shapes Supports circles, regular polygons, stars, ellipsoids, etc.
  • Mod blocks
    Mod blocks Loot Spawner, Entity Spawner, Zone Controller (switch zone config)
  • Victory Screen
    Victory Screen Victory message & fireworks celebration.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~32,000
Total Downloads
CurseForge
~10,000
Modrinth
~22,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works