Mod

Antique Atlas 4
Rank 627
Rank 439 among mods

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Antique Atlas 4

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1 rating (100%) · 5.0★
0.5★ 5★
Gameplay rating distribution
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1 review (100%) · 5.0★
0.5★ 5★
Aesthetics rating distribution
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1 review (100%) · 5.0★
0.5★ 5★
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1 review (100%) · 5.0★
0.5★ 5★

A hand-drawn clientside world map, with map sharing, structure discovery, and less! A map frontend for Surveyor based on hunternif's Antique Atlas.

Adventure/Exploration
Maps & Information
Client Utility
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

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5.0
xR4YM0ND

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 25, 2026 at 9:20:03 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Gameplay

  • with or without an item usable (configurable)
  • Markers, Icons & Village Support (compat support)

Performance

  • runs smoothly

Aesthetics

  • Beautiful old Map
  • vanilla friendly
0
1
5.0
xR4YM0ND

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 25, 2026 at 9:20:03 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

Gameplay

  • with or without an item usable (configurable)
  • Markers, Icons & Village Support (compat support)

Performance

  • runs smoothly

Aesthetics

  • Beautiful old Map
  • vanilla friendly
0
1
5.0
xR4YM0ND

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 25, 2026 at 9:20:03 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
0
1

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Client Required
Server Unsupported

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 or later
Latest Version
antique-atlas-3.1.2+1.21.jar

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CurseForge ID
Modrinth ID

Resources

External Links

About

Description

A hand-drawn clientside world map, with map sharing, structure discovery, and more!
A rewrite of Antique Atlas by Hunternif, as continued by Kenkron, asie, and tyra314.
Requires Surveyor Map Framework. Requires Connector and FFAPI on (neo)forge.


Press [M] at any time to bring up the world map.
Drag the map to pan, scroll to zoom, and use the bookmark buttons to create and remove map markers.

Client-Side Features

  • A physical-feeling map screen, with hand-drawn tiles representing chunks in the world:

map preview

  • Waypoint markers in a variety of styles and accent colors:

marker styles

  • Hold the map in your hands by renaming a book "Antique Atlas" at an anvil:

handheld atlas

Mixed-Side / Singleplayer Features

  • Markers are automatically added for notable structures and active nether portals:

structure markers

  • Structures only appear on the map after you've looked at them or stood on them in-game:

structure discovery

  • Map exploration and waypoints can be shared with friends via /surveyor share [player]:

map sharing

  • Add AA4 Atlas to give the handheld atlas a full item ID and crafting recipe!

Troubleshooting / Suggestions

Antique Atlas 4 is a clientside map frontend for Surveyor Map Framework.
It renders surveyor save data as tiles on screen using respacks, and provides a GUI editor for waypoints.
Issues and suggestions regarding the screen, tiles, markers, and resource packs are Antique Atlas 4 Issues.
Issues and suggestions regarding map sharing, explored map area, and automatic markers are Surveyor Issues.
Crash reports must have AA4 and Surveyor on the latest version, and include logs/latest.log via mclo.gs.

Configuration

Antique Atlas can be configured from config/antique-atlas.toml or in-game using McQoy, including:

  • Whether to require having an atlas item in the inventory in order to enable the map hotkey.
  • Adjustments to the size and scale of the map screen.
  • Adjustments to which structures to mark on the map.
  • Adjustments for how to stylize player graves.

Additional options can be found in the Surveyor config in config/surveyor.toml.

Addon & Resource Pack Developers

Resource Packs

Tiles, markers, biome detection, and structure detection is fully data-driven via resource packs.
Without defined biomes, atlas "guesses" tiles via tags, and shows ??? if that fails.

For a how-to on AA4 resource packs, check out the resource pack tutorial.

API

Nothing stable! But feel free to poke around:

repositories {
    maven { url "https://repo.sleeping.town/" }
}
dependencies {
    modImplementation "folk.sisby:antique-atlas:3.0.0+1.20"
}

Try AtlasRenderer.registerOverlay() for non-surveyor mod compat (i.e. mods that already have client sync)

To automatically mark non-structure points of interest - instead use Surveyor's Landmark API.

Licensing + Credit

Please match your addon/respack licenses to LGPLv3 for code & CC BY-NC-SA for assets to help the ecosystem!
(LGPLv3 and CC BY-NC-SA are a copyleft licenses, so this is required for anything directly adapted from AA4)

If you've made an addon/respack, hit us up and we might link it here! If it's still WIP feel free to ask us questions.
Devs can reach out to us on mastodon, via email, or in #projects->Surveyor on ModFest.

Afterword

All mods are built on the work of many others.

The art for antique atlas was created by Hunternif (DA) and lumiscosity (Neocities).
Click here for detailed art credit.

This mod is a loveletter rewrite, and relies heavily on contributions of many developers and artists before us.

A hand-drawn clientside world map, with map sharing, structure discovery, and more!
A rewrite of Antique Atlas by Hunternif, as continued by Kenkron, asie, and tyra314.
Requires Surveyor Map Framework. Requires Connector and FFAPI on (neo)forge.

Press [M] at any time to bring up the world map.
Drag the map to pan, scroll to zoom, and use the bookmark buttons to create and remove map markers.

Client-Side Features

  • A physical-feeling map screen, with hand-drawn tiles representing chunks in the world:

map preview

  • Waypoint markers in a variety of styles and accent colors:

marker styles

  • Hold the map in your hands by renaming a book "Antique Atlas" at an anvil:

handheld atlas

Mixed-Side / Singleplayer Features

  • Markers are automatically added for notable structures and active nether portals:

structure markers

  • Structures only appear on the map after you've looked at them or stood on them in-game:

structure discovery

  • Map exploration and waypoints can be shared with friends via /surveyor share [player]:

map sharing

  • Add AA4 Atlas to give the handheld atlas a full item ID and crafting recipe!

Troubleshooting / Suggestions

Antique Atlas 4 is a clientside map frontend for Surveyor Map Framework.
It renders surveyor save data as tiles on screen using respacks, and provides a GUI editor for waypoints.
Issues and suggestions regarding the screen, tiles, markers, and resource packs are Antique Atlas 4 Issues.
Issues and suggestions regarding map sharing, explored map area, and automatic markers are Surveyor Issues.
Crash reports must have AA4 and Surveyor on the latest version, and include logs/latest.log via mclo.gs.

Configuration

Antique Atlas can be configured from config/antique-atlas.toml or in-game using McQoy, including:

  • Whether to require having an atlas item in the inventory in order to enable the map hotkey.
  • Adjustments to the size and scale of the map screen.
  • Adjustments to which structures to mark on the map.
  • Adjustments for how to stylize player graves.

Additional options can be found in the Surveyor config in config/surveyor.toml.

Addon & Resource Pack Developers

Resource Packs

Tiles, markers, biome detection, and structure detection is fully data-driven via resource packs.
Without defined biomes, atlas "guesses" tiles via tags, and shows ??? if that fails.

For a how-to on AA4 resource packs, check out the resource pack tutorial.

API

Nothing stable! But feel free to poke around:

repositories {
	maven { url "https://repo.sleeping.town/" }
}
dependencies {
	modImplementation "folk.sisby:antique-atlas:3.0.0+1.20"
}

Try AtlasRenderer.registerOverlay() for non-surveyor mod compat (i.e. mods that already have client sync)

To automatically mark non-structure points of interest - instead use Surveyor's Landmark API.

Licensing + Credit

Please match your addon/respack licenses to LGPLv3 for code & CC BY-NC-SA for assets to help the ecosystem!
(LGPLv3 and CC BY-NC-SA are a copyleft licenses, so this is required for anything directly adapted from AA4)

If you've made an addon/respack, hit us up and we might link it here! If it's still WIP feel free to ask us questions.
Devs can reach out to us on mastodon, via email, or in #projects->Surveyor on ModFest.

Afterword

All mods are built on the work of many others.

The art for antique atlas was created by Hunternif (DA) and lumiscosity (Neocities).
Click here for detailed art credit.

This mod is a loveletter rewrite, and relies heavily on contributions of many developers and artists before us.

Screenshots

Gallery

  • Structure Markers
    Structure Markers
  • Map Sharing
    Map Sharing
  • Preview
    Preview
  • Structure Discovery
    Structure Discovery
  • Map Zooming & Ruler
    Map Zooming & Ruler
  • Handheld Atlas
    Handheld Atlas Renaming a book to any variation of "Antique Atlas" allows it to be viewed in the hands.
  • Accented Markers
    Accented Markers
  • Marker Styles
    Marker Styles
  • Stylized Death Markers
    Stylized Death Markers
  • Custom Markers
    Custom Markers
  • Map Sharing
    Map Sharing
  • Fallbacks on Fallbacks
    Fallbacks on Fallbacks Antique Atlas guesses textures for any biome with a minecraft, conventional, or forge tag - if it has none, it fails gracefully.

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