Custom Spawns [Fabric]
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Configurable mob spawn caps and persistence.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Features new biomes or content focused on overhauling existing ones.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Custom Spawns -- Configurable Mob Caps and Persistence
Fabric API and Cloth Config are required!
This is a simple server-side Fabric mod that allows you to configure various mob caps and persistence, as well as increase the rate of passive mob spawning. You can also use this to add or remove mob spawns from specific biomes.
Made as a companion mod to my old world gen mod, Modern Beta, you can use this to restore classic passive mob spawning!
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Configuration
You can configure Custom Spawns through Mod Menu (recommended) or in the config/customspawn.json file.
Information on configuration options can be found at the Custom Spawns wiki.
Following the Beta 1.2_01 spawning algorithm, to restore classic Beta mob spawning, use the following values:
- Spawn Chunk Constant: 15
- Creature Mob Cap: 15
- Passive Mob Rare Spawn: False
- Passive Mob Persistence: False
- All other options should be left at default.
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