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Custom Title & Icon
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Set the window title, icon, title bar colors and window size from one config file. Separate titles for menus, singleplayer and multiplayer, with pack version, world or server name. Client-side.
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Description
Custom Title & Icon lets a modpack show its own name, version and icon on the game window. Everything is set in one config file, which can also be edited in game.
It is a client-side mod for NeoForge 1.21.1. Servers do not need it, and players with the mod can join servers without it.
Features
Window title
- A title for the menus, one for singleplayer and one for multiplayer
- Variables:
{packname},{packversion},{mcversion},{neoforge},{modcount},{username},{world},{server},{address}and{modversion:<modid>} - The server address is only shown when you turn it on, so it does not end up on stream by accident
Window icon
- One square PNG is enough. The mod scales it to 16, 24, 32, 48, 64, 128 and 256 pixels without dark edges around transparent parts.
- Small sizes can be drawn by hand (
icon-16.png,icon-24.png, …) and are used instead of the scaled ones - The icon shows up as soon as the game window is created, in the title bar and on the taskbar
Title bar on Windows
- Light or dark title bar, or follow the Windows app mode (Windows 10 1809 and newer)
- Custom title bar, title text and border colors (Windows 11)
Window
- Taskbar flash when the game finishes loading, or when a server disconnects you while you are in another window
- Initial window size and starting maximized
- Remember the window size, position and maximized state between starts. A window from a monitor that is no longer connected is moved back to the main monitor.
Example config
config/customtitleicon-client.toml:
[pack]
name = "Example Pack"
version = "2.1.0"
[title]
default = "{packname} {packversion}"
singleplayer = "{packname} {packversion} - {world}"
multiplayer = "{packname} {packversion} - {server}"
show_server_address = false
[icon]
file = "customtitleicon/icon.png"
[titlebar]
theme = "system"
caption_color = "#1E1E2E"
text_color = "#CDD6F4"
border_color = ""
[window]
flash_when_loaded = true
flash_on_disconnect = false
initial_width = 1600
initial_height = 900
start_maximized = false
remember_size = true
Title, icon and title bar changes apply as soon as the file is saved. Window size settings apply at the next start.
Preparing the icon
- Make a square PNG with a transparent background, 256x256 or 512x512.
- Save it as
config/customtitleicon/icon.png. The folder is created on first start. - Optionally, add hand-drawn
icon-16.png,icon-24.pngandicon-32.pngnext to it for a sharp title bar icon at 100%, 150% and 200% display scaling.
Supported systems
| Feature | Windows 11 | Windows 10 1809+ | Linux (X11) | Linux (Wayland) | macOS |
|---|---|---|---|---|---|
| Window title | Yes | Yes | Yes | Yes | Yes |
| Window icon | Yes | Yes | Yes | Ignored | Ignored |
| Title bar theme | Yes | Yes | Ignored | Ignored | Ignored |
| Title bar colors | Yes | Ignored | Ignored | Ignored | Ignored |
A setting that a system does not support is skipped. A wrong value or a broken icon file only logs a warning, the game keeps running with the vanilla behavior.
Links
- Source code and full documentation: https://github.com/wortiiik/custom-title-icon
- Bug reports: https://github.com/wortiiik/custom-title-icon/issues
MIT license.
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