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Custy Curios
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Vanilla balanced curios with unique effects to spice up gameplay, but not overpower existing systems.
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Adds 50+ curios to the game. Some modify attributes, some apply potion effects, others have completely unique effects.
This mod is designed to be balanced around vanilla Minecraft. Most curio mods that I have seen add ludicrous curios that can completely break gameplay. This mod has a lighter approach. Curios are breakable and fleeting; they cannot be enchanted with mending or unbreaking, either. This pushes players to explore the world that you put so much effort into as a modpack developer in order to find more. It also encourages players to use them strategically instead of finding "The Best Curios™" and never taking them off.
Amulets:
- Mundane Amulets - Come in Copper, Iron, Gold, Prismarine, and Netherite variants. Just for looks. These can be dyed, too.
- Juggernaut Amulet - Increases Health.
- All-Seeing Amulet - Grants Night Vision.
- Hell-Forged Amulet - Grants Fire Resistance.
- Divine Amulet of Reincarnation - Revives the player on death. Weaker than a totem.
- Hellish Amulet of Retribution - On death, turn into a shade to enact revenge before dying again.
- Ares' Amulet - Increases Attack Speed.
- Athena's Aegis- Grants Strength and Resistance.
- Lucky Amulet - Grants Luck.
- Rook's Amulet - Gives the player Knockback Immunity.
- Glass Amulet - Become immune to all damage, but gain a small chance to instantly die from any damage source.
- Meteorite Amulet - Grants immunity to fall damage, create a crater on impact.
- Lofty Amulet - Grants Levitation when you jump, followed by a Slow Fall effect.
- Cross Necklace - Increases Immunity Frames.
- Holy Symbol of the Clergy - All damage is converted into healing instead.
- Garland - Rapidly grows flowers near the player. Can also be worn on the head (No slot included, though).
- Molten Perforator - Chance to create Fireballs when you attack something.
- Charged Perforator - Chance to call down Lightning when you attack something.
- Phylactery - Stores experience points into an item on death.
- Sorcerer's Amulet - Converts a portion of damage dealt into magic damage.
Rings
- Mundane Rings - Come in Copper, Iron, Gold, Prismarine, and Netherite variants. Just for looks. These can be dyed, too.
- Juggernaut Rings - Three variants that all increase health.
- Hermes' Ring - Grants the Speed effect.
- Volitile Ring - Explode on death.
- Bastion Rings - Two Variants that both increase armor.
- Stalwart Rings - Two Variants that both increase armor toughness.
- Frog Ring - Increases Jump Height.
- Sailor's Last Hope - Grants Water Breathing.
- Poseidon's Blessing - Grants Dolphin's Grace.
- Venomous Ring - Poisons creatures on attack.
- Perfected Ring - Slows creatures on attack.
- Ty Lee's Bracer - Weakens creatures on attack.
- Bone Lord's Ring - Withers creatures on attack.
- Ring of Power - Grants invisibility.
- Lodestone Ring and Black Hole Ring - Attracts items over to the wearer.
- White Hole Ring - Repels projectiles away from the wearer.
- Telikinetic Band - Extends reach distance.
- Aphrodite Charm - Grants a minor discount on villager prices.
- Jade Ring 714 - Purifies most negetive status effects over time.
- Warding Rings - Three varients that protect againt magic damage.
Feel free to use this in any context.
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