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Daily Money
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Server-side daily item rewards for NeoForge. Configure any registered item and reward amount, manage player links, and let players check their next reward time with "/moneytime".
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Description
Daily Money rewards linked players with a configurable item after a real-world time interval. Choose an existing Minecraft or modded item by its registry ID, then set the reward amount in the generated server configuration or with an operator command.
Players use /moneytime to see how long remains until their next reward, or whether it is ready. Player registrations and timers persist across logouts and server restarts. IP addresses are stored only as keyed fingerprints; raw addresses are not saved.
COMMANDS
Player command
/moneytime — Shows your time remaining until the next reward, or says when it is ready.
Operator commands
/dailymoney status — Shows your own Daily Money status.
/dailymoney status <player> — Shows another player's status.
/dailymoney list — Lists linked players and the time each needs to wait.
/dailymoney link <player> — Links a player to Daily Money using their IP fingerprint and UUID. A new player must be online to link.
/dailymoney unlink <player> — Removes a player's link and releases their IP fingerprint.
/dailymoney reset <player> — Starts a new reward timer for a linked player.
/dailymoney give <player> — Gives an online player the configured reward and starts a new timer.
/dailymoney item <namespace:item> — Changes the reward item. Example: /dailymoney item minecraft:iron_ingot
/dailymoney amount <number> — Changes the number of items in each reward. Example: /dailymoney amount 10
/dailymoney test — Immediately gives the configured reward to the operator running the command and starts a new timer.
All /dailymoney commands require operator permission. Players do not need operator permission to use /moneytime.
SERVER-SIDE ONLY
Daily Money runs on the server. Players do not need to install it on their clients.
Minecraft: 26.1.2
Loader: NeoForge 26.1.2
Author: Senor (Discord: S_n.)
License: Custom community license (see LICENSE)
Independent add-ons may be sold if clearly marked as unofficial and kept separate from the mod. Updated forks may be shared for free with credit and an unofficial label. The mod and updated forks may not be sold or re-uploaded as another person’s work.
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