davdeo's Item Magnet
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A mod that adds an Item Magnet to speed up the pick up of items and blocks.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
ATTENTION: The magnet might break your automatic farms since it has quite a big range (32 Blocks) and just pulls items towards you ignoring walls or blocks between the player and the item
Features of the mod
This mod adds an Item Magnet to the game. It is a quality of life tool, that pulls in items and blocks in a 32 block radius around the player.

For crafting the magnet you will have to find a Magnet Core. This item can be found in various dungeons in all dimensions. Since the item magnet is intended to be a late game item, it can only be found in the more harder dungeons of the game and also has a rather low chance of appearing.

Spoiler Dungeons and Chances
- Ancient City (35% per chest)
- Bastion (15% per chest - normal chests / up to two cores with 35% each for treasure chest)
- End City (15% per chest)
- Stronghold (10% per chest - library only)
Once you found a Magnet Core, you can use it to craft your magnet like this:

You can toggle the magnet on and off by right clicking with it. Once the magnet is turned on, it will pull items in a 32 block range on the ground towards you. It then looses durability for each item you pick up, while it is active. Once the magnet breaks, it is converted to a Broken Magnet.
To restore it, you can put it in a furnace / blast furnace to smelt off the broken parts and you will end up with a magnet core once more.

Future plans
- It is planned to add more magnet variants to the mod (Teaser: Ender Magnet, Crafting Magnet, …)
- With more variations, the durability and range of the base magnet will change aswell.
ATTENTION: The magnet might break your automatic farms since it has quite a big range (32 Blocks) and just pulls items towards you ignoring walls or blocks between the player and the item
Features of the mod
This mod adds an Item Magnet to the game. It is a quality of life tool, that pulls in items and blocks in a 32 block radius around the player.

For crafting the magnet you will have to find a Magnet Core. This item can be found in various dungeons in all dimensions. Since the item magnet is intended to be a late game item, it can only be found in the more harder dungeons of the game and also has a rather low chance of appearing.

Spoiler Dungeons and Chances
-
Ancient City (35% per chest)
-
Bastion (15% per chest - normal chests / up to two cores with 35% each for treasure chest)
-
End City (15% per chest)
-
Stronghold (10% per chest - library only)
Once you found a Magnet Core, you can use it to craft your magnet like this:

You can toggle the magnet on and off by right clicking with it. Once the magnet is turned on, it will pull items in a 32 block range on the ground towards you. It then looses durability for each item you pick up, while it is active. Once the magnet breaks, it is converted to a Broken Magnet.
To restore it, you can put it in a furnace / blast furnace to smelt off the broken parts and you will end up with a magnet core once more.

Future plans
- It is planned to add more magnet variants to the mod (Teaser: Ender Magnet, Crafting Magnet, ...)
- With more variations, the durability and range of the base magnet will change aswell.
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