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Death Penalty
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Adds stakes to death: lose max health and XP on death, with drops stored in a glowing Soul Crystal. Includes two craftable crystals to help you recover.
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This mod tones down the overpowered vanilla "keepInventory" rule by making death truly consequential. Each death costs you 20% of your max health and all experience (both configurable), and even with the gamerule enabled, a random selection of items from your inventory will still be lost(both configurable).
But don't worry—nothing is gone forever. Upon death, a glowing Soul Crystal spawns at your location:


This crystal safely stores your lost max health, experience, and items. You can interact with it to reclaim your lost health stats.

To recover your lost items, you must craft the Redemption Crystal:

With a comprehensive configuration file, you have full control to fine-tune the mod to achieve your ideal gameplay balance.
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