Debug Block Collision Overlay Reloaded

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Debug Block Collision Overlay Reloaded

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A client-side mod that adds a new F3 debug overlay showing you exact block collisions, for 1.12.2.

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Forge
Minecraft

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About

Project Details

Type
Mod
License
The Unlicense
Latest Version
DebugBlockCollisionReloaded-2.1.1.jar
Authors
CurseForge
Modrinth

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Identifiers

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

Debug Block Collision Overlay Reloaded

A client-side mod that adds a new F3 debug overlay showing you exact block collisions.

About

Original Mod's Github - Original Mod's Curseforge

Modrinth Page

Features

  • Toggleable overlay, default keybind F3 + O.
  • Multiple overlay modes, default keybind F3 + I.
  • Config file which allows you to set the overlay mode, the level of chat feedback and line rendering settings.
  • In-game configuration through Forge that is dynamicly reloaded.
  • Has been tested with Cleanroom Loader (0.4.2-alpha) and Celeritas.

Usage

The main way to interact with this mods is by using the F3 + KEY keybinds which by default are F3 + O to toggle the overlay on/off and F3 + I to change the overlay mode.

There is also a config file which is dynamicly reloaded and can be edited in game or on the main menu.

Why

Well working on ProjectE-Charms I had to create some custom collision for a block but was having trouble visualizing the boxes so I looked on curseforge for mod that would help me do that, I ended up on Debug Block Collision's Curseforge so I downloaded it. After I had used it for a little bit on the Cleanroom Mod Loader I noticed a few main issues:

  • The keybind handling had broken debouce (actually a Cleanroom issue with modifier keys).
  • Toggling modes was clunky since there was only one keybind.
  • And the text and formatting could do with some improvement.

All of this inspired me to improve this mod by adding a second keybind, improving Cleanroom compatibility and rewriting the lang file; so I did.

Modpacks

You don't need to ask permission or anything to use this in your modpack.

Issues

If you notice an issue and want to make me aware please report them on the project's Github issues tab.

Debug Block Collision Overlay Reloaded

Vanilla Block Overlay Showcase

A client-side mod that adds a new F3 debug overlay showing you exact block collisions.

About

Original Mod's Github - Original Mod's Curseforge

Curseforge Page

Features

  • Toggleable overlay, default keybind F3 + O.
  • Multiple overlay modes, default keybind F3 + I.
  • Config file which allows you to set the overlay mode, the level of chat feedback and line rendering settings.
  • In-game configuration through Forge that is dynamicly reloaded.
  • Has been tested with Cleanroom Loader (0.4.2-alpha) and Celeritas.

Usage

The main way to interact with this mods is by using the F3 + KEY keybinds which by default are F3 + O to toggle the overlay on/off and F3 + I to change the overlay mode.

There is also a config file which is dynamicly reloaded and can be edited in game or on the main menu.

Why

Well working on ProjectE-Charms I had to create some custom collision for a block but was having trouble visualizing the boxes so I looked on curseforge for mod that would help me do that, I ended up on Debug Block Collision's Curseforge so I downloaded it. After I had used it for a little bit on the Cleanroom Mod Loader I noticed a few main issues:

  • The keybind handling had broken debouce (actually a Cleanroom issue with modifier keys).
  • Toggling modes was clunky since there was only one keybind.
  • And the text and formatting could do with some improvement.

All of this inspired me to improve this mod by adding a second keybind, improving Cleanroom compatibility and rewriting the lang file; so I did.

Modpacks

You don't need to ask permission or anything to use this in your modpack.

Issues

If you notice an issue and want to make me aware please report them on the project's Github issues tab.

Screenshots

Gallery

  • Mod List Screenshot
    Mod List Screenshot A screenshot of the mod's entry in the mod list.
  • Current Logo Render
    Current Logo Render The mod's current logo, created with Blender
  • Original Mod Logo
    Original Mod Logo The original mod's logo which as far as I can tell is a lightly edited screenshot.
  • Overlay Vanilla Blocks Screenshot
    Overlay Vanilla Blocks Screenshot A screenshot of a few different vanilla blocks using the radius mode of the overlay.
  • Overlay Vanilla Blocks Screenshot
    Overlay Vanilla Blocks Screenshot A screenshot of a few different vanilla blocks using the radius mode of the overlay
  • Original Mod Logo
    Original Mod Logo The original mod's logo which as far as I can tell is a lightly edited screenshot
  • Mod List Screenshot
    Mod List Screenshot A screenshot of the mod's entry in the mod list
  • Current Logo Render
    Current Logo Render The mod's current logo, created with Blender

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