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Delta Force Armor System
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A revolutionary armor repair system with repair kits, zero-durability armor preservation, and customizable damage mechanics for Minecraft 1.21.11.
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🛡️ Delta Force Armor System
A comprehensive armor management overhaul for Minecraft 1.21.11 that introduces a tiered repair kit system, changes how armor breaks, and gives you full control over durability mechanics.
✨ Core Features
🔧 Repair Kit System
5 tiers of repair kits for both helmets and chestplates:
- Copper → Entry level, repairs leather & copper armor
- Iron → Standard tier, repairs leather, chainmail, copper & iron
- Gold → Quick repair (20% faster use time)
- Diamond → Efficient repair (20% less durability consumption)
- Netherite → Universal repair for all armor tiers
Repair kits work by durability transfer — they have a capacity that depletes as you repair armor. Repair them in anvils using iron ingots!
💔 Armor Doesn't Break
When armor reaches zero durability, it doesn't disappear! Instead:
- ✅ Armor remains visible on your character
- ❌ Provides zero protection
- ❌ Enchantments stop working
- 🔧 Can still be repaired with repair kits
⚙️ Extensive Configuration
47+ configuration options via Cloth Config:
- Tier restrictions — Lower-tier kits can't repair high-tier armor
- Vanilla repair toggle — Disable anvil combining/material repair
- Mending toggle — Disable Mending enchantment on armor
- Durability multipliers — Make armor degrade faster or slower
- Custom capacities — Set repair kit capacity per tier
- Custom durabilities — Override vanilla armor durability values
- Hunger cost — Add hunger consumption when using kits
🎨 Custom Textures
High-quality 128×128 item textures with transparent backgrounds, scaled to 32×32 in-game for crisp rendering.
🎮 How It Works
Using Repair Kits
- Craft a repair kit (recipe provided in-game)
- Right-click while holding the kit
- Armor in the corresponding slot (helmet/chestplate) gets repaired
- Kit capacity depletes by the amount restored
Repairing Repair Kits
- Place a depleted repair kit in an anvil
- Combine with 1 iron ingot to restore capacity
- Costs XP levels (configurable)
Tier Restrictions (Optional)
When enableLevelRestriction=true:
| Kit Tier | Can Repair |
|---|---|
| Copper | Leather, Copper |
| Iron | Leather, Chainmail, Copper, Iron |
| Gold | Iron, Gold (quick repair specialization) |
| Diamond | All tiers up to Diamond (efficient repair) |
| Netherite | All armor types |
📋 Requirements
- Minecraft 1.21.11
- Fabric Loader 0.19.2+
- Fabric API
- Cloth Config 15.0.0+
- Java 21+
⚙️ Configuration
Config file: config/dfas.json5
In-game: Mod Menu → DFAS → Config
Key Config Options
| Option | Default | Description |
|---|---|---|
enableVanillaRepair |
false |
Allow anvil combining/material repair |
enableMending |
false |
Allow Mending enchantment |
enableLevelRestriction |
true |
Restrict kits to nearby tiers |
brokenArmorKeepsModel |
true |
Zero-durability armor stays visible |
hungerCostPerUse |
2 |
Hunger consumed per kit use |
damageConsumptionMultiplier |
1.0 |
Global armor wear speed |
🌍 Localization
- 🇺🇸 English (US)
- 🇨🇳 简体中文
- 🇹🇼 繁體中文
- 🇰🇷 한국어
📜 License
MIT License — Free to use, modify, and distribute.
🤝 Credits
- Author: Mirage_Lab
- Textures: Custom repair kit icons with tier-specific color coding
- Inspiration: Modern armor management systems
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