Demi's Better Stealth

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Demi's Better Stealth

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Vanilla-friendly stealth

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Mod
Latest Version
BetterStealth-1.0.3-1.20.1.jar

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Description

In vanilla Minecraft, there are the beginnings of a stealth system.
For example, mob detection range is reduced by 20% when the player is sneaking.

However, I thought this has little practical use in real gameplay, so I decided to make this mod.

New features:

  • Now there’s a reason to walk instead of run: while walking, detection range is reduced by 25%.
  • If the player is standing still or sneaking, detection range is reduced by 50% instead.
  • If a mob is facing away from the player, detection range is further reduced by 50%.
  • If the player is standing in tall grass, detection range is reduced by 50%.
  • New armor enchantment Stealth. For each level of the Stealth armor enchantment, detection range is reduced by 4%. Not compatible with the Protection enchantment.
  • The Invisibility effect reduces detection range by 93%, 82.5%, 65%, 47.5%, and 30% respectively when wearing 0, 1, 2, 3, or 4 armor pieces, just like in vanilla Minecraft.
  • Under the Blindness effect, a mob’s follow range is reduced by 50%.
  • If the player has the Glowing effect, stealth does not work.
  • If the player has attacked a mob within the last 10 seconds, stealth does not work against that mob.
  • Detection reductions stack with diminishing returns. For example, if the player is sneaking behind a mob, detection range is reduced to 25%. Calculation example: 1 * (1 - 0.5) * (1 - 0.5) = 0.25.
  • Also added attribute betterstealth:stealth, which is set to 0 by default and unused. This attribute reduces mob detection range (for example, a value of 0.2 means a 20% reduction). You can assign this attribute to rogue-class items in your modpacks.

All values are configurable

This mod does not change mob behavior and does not conflict with other mods.

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