Demi's Sky Arena

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Demi's Sky Arena

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Imagine the strongest mobs from all mods gathered in one place

Fantasy
Adventure/Exploration
Base Defense
Dungeons & Strongholds
Misc Structures
World Gen Improvements
Bosses
Hostile Mobs
Mod Loaders
Forge
NeoForge
Minecraft

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Available Platforms

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
SkyArena-1.3.6-1.20.1.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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External Links

About

Description

For Forge 1.20.1

Optional Dependencies:

Continuity (For emissive textures)

AttributeFix (Needed to raise HP cap above 1024 for late waves)

Waystones

L_Ender's Cataclysm

Goety

Born in Chaos

Iron's Spells 'n Spellbooks

T.O Magic 'n Extras - Iron's Spells Addon

Mutant Monsters

EEEAB's Mobs

Savage and Ravage

Scorched Guns 2

Mowzie's Mobs

Ice and Fire

Iter RPG

Illager Invasion

Illage and Spillage: Respillaged

Undead Unleashed

Species

Alex's Caves

Alex's Mobs

Quark

Galosphere

Caverns & Chasms

Nether Exorcism Reborn

Realm RPG: Dragon Wyrms

Call of Yucatan

Jaden's Nether Expansion

Aquamirae


If you want to battle a large number of diverse modified mobs, then this mod is for you!

What is Sky Arena?

Sky Arena adds structures to the game where you can test your strength and see how far you can go.

Currently, there are 2 arenas:

  • Over the desert (Sky Arena)
  • Over snowy biomes (Ice Arena)

To find them, create a Crimson Eye and an Eye of Ice, respectively.

Battle:

Upon finding the arena, you will see a block in the center that looks like an obsidian sword.
Activate it to start the battle.
Many enemies will appear in the arena, including mobs from other mods.
After defeating the enemies, you can click on the Altar of Battle again to receive a reward.
As a reward, you will receive a Key; use it on any empty chest to fill it with loot.

Difficulty:

You can start battles an infinite number of times. 
With each victory, the difficulty level will increase.
Over time, more elite monsters will appear, and their numbers will grow.
After a certain difficulty level, the number of monsters will stop increasing, but their stats will begin to grow.

Features:

  • Music Disc: Use a Music Disc on the Altar of Battle to set the music that will play during the fight.
  • Netherite Ingot: You can use a Netherite Ingot on the Altar of Battle to reset the difficulty level.
  • Trophies: For completing 1, 5, 10, 20, 50, and 100 difficulty levels, you will receive trophies. They not only look cool but also provide buffs when used.
  • Defeat: You will lose, and the mobs will disappear if you leave the arena or die.

While creating the mod, I was inspired by Integrated Dungeons and Structures. I thought, why not use mobs from other mods in new ways, adapting them to fresh challenges, and giving them a second life?

Configs:

You can add new types of arenas and configure them individually.
You can customize:

  • The list of mobs and their cost
  • Starting points from which mobs are summoned
  • Point increase per difficulty level
  • Arena radius
  • Stat growth rate
  • Reward given
  • And much more!

You can also create pre-set waves (in these waves the list of mobs is strictly set), for example to create a boss rush.

A more detailed description of the config setup can be found in the Discord or Wiki.


If you have any ideas or suggestions, feel free to share them on Discord.

Credits:

For Forge 1.20.1

Optional Dependencies:

  • Continuity (For emissive textures)
  • AttributeFix (Needed to raise HP cap above 1024 for late waves)
  • Waystones
  • L_Ender's Cataclysm
  • Goety
  • Born in Chaos
  • Iron's Spells 'n Spellbooks
  • T.O Magic 'n Extras - Iron's Spells Addon
  • Mutant Monsters
  • EEEAB's Mobs
  • Savage and Ravage
  • Scorched Guns 2
  • Mowzie's Mobs
  • Ice and Fire
  • Iter RPG
  • Illager Invasion
  • Illage and Spillage: Respillaged
  • Undead Unleashed
  • Species
  • Alex's Caves
  • Alex's Mobs
  • Quark
  • Galosphere
  • Caverns & Chasms
  • Nether Exorcism Reborn
  • Realm RPG: Dragon Wyrms
  • Call of Yucatan
  • Jaden's Nether Expansion
  • Aquamirae

If you want to battle a large number of diverse modified mobs, then this mod is for you!

What is Sky Arena?

Sky Arena adds structures to the game where you can test your strength and see how far you can go.

Currently, there are 2 arenas:

  • Over the desert (Sky Arena)
  • Over snowy biomes (Ice Arena)

To find them, create a Crimson Eye and an Eye of Ice, respectively.

Battle:

Upon finding the arena, you will see a block in the center that looks like an obsidian sword.

Activate it to start the battle.

Many enemies will appear in the arena, including mobs from other mods.

After defeating the enemies, you can click on the Altar of Battle again to receive a reward.

As a reward, you will receive a Key; use it on any empty chest to fill it with loot.

Difficulty:

You can start battles an infinite number of times. 

With each victory, the difficulty level will increase.

Over time, more elite monsters will appear, and their numbers will grow.

After a certain difficulty level, the number of monsters will stop increasing, but their stats will begin to grow.

Features:

  • Music Disc: Use a Music Disc on the Altar of Battle to set the music that will play during the fight.
  • Netherite Ingot: You can use a Netherite Ingot on the Altar of Battle to reset the difficulty level.
  • Trophies: For completing 1, 5, 10, 20, 50, and 100 difficulty levels, you will receive trophies. They not only look cool but also provide buffs when used.
  • Defeat: You will lose, and the mobs will disappear if you leave the arena or die.

While creating the mod, I was inspired by Integrated Dungeons and Structures. I thought, why not use mobs from other mods in new ways, adapting them to fresh challenges, and giving them a second life?

The mod is fully configurable:

Spoiler

You can add new types of arenas and configure them individually.

You can customize:

  • The list of mobs and their cost
  • Starting points from which mobs are summoned
  • Point increase per difficulty level
  • Arena radius
  • Stat growth rate
  • Reward given
  • And much more!

A more detailed description of the config setup can be found in the Discord or Wiki.

If you have any ideas or suggestions, feel free to share them on Discord.

Screenshots

Gallery

  • 2025-02-07_20.27.02-min.png
    2025-02-07_20.27.02-min.png 2025-02-07_20.27.02-min.png
  • 2025-02-07_20.28.23-min.png
    2025-02-07_20.28.23-min.png 2025-02-07_20.28.23-min.png
  • 2025-02-07_20.27.35-min.png
    2025-02-07_20.27.35-min.png 2025-02-07_20.27.35-min.png
  • sword_1.png
    sword_1.png sword_1.png
  • sword_2.png
    sword_2.png sword_2.png
  • Arena_1.png
    Arena_1.png Arena_1.png
  • Arena_2.png
    Arena_2.png Arena_2.png
  • netherite_trophy.png
    netherite_trophy.png netherite_trophy.png
  • diamond_trophy.png
    diamond_trophy.png diamond_trophy.png
  • gold_trophy.png
    gold_trophy.png gold_trophy.png
  • iron_trophy.png
    iron_trophy.png iron_trophy.png
  • stone_trophy.png
    stone_trophy.png stone_trophy.png
  • oak_trophy.png
    oak_trophy.png oak_trophy.png

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