Difficult Caves
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Mobs become harder the deeper you go
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This is a simple mod that makes hostile mobs stronger the deeper you go.
Everything is customisable through the config
*config currently not out on 1.20

Default Equipment Chances:
All zombies have a small chance of having knockback resistance
Above ground
Skeletons have a small chance of wielding a wooden sword
At stone level
Skeletons can wield a stone pickaxe, a wooden sword, and a power 1 bow
Skeletons can have leather armor
Zombies can wield a stone pickaxe, stone sword, stone shovel
Zombies can have leather and gold armor
At deepslate level
Skeletons can wield an iron pickaxe, an iron sword, and a power 1 or punch 1 bow
Skeletons can have leather and chainmail armor
Zombies can wield an iron pickaxe, iron sword, iron shovel, stone pickaxe, stone sword, stone shovel
Zombies can have gold and chainmail armor
Creepers have a small chance of being fast
Spiders have a small chance of being invisible
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