Rising Difficulty

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Rising Difficulty

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An alternative to scaling health

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Type
Mod
Latest Version
Rising Difficulty 1.0.2.jar

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Description

Summary:

This mod increases the difficulty similar to scaling health. However, the difference is that the difficulty is based on the world time. 

Like scaling health, this has two new items to help players scale themselves. 

Items:

Hollowed Heart - Used to increase player's health or use on an entity to increase theirs instead. 

Uncanny Blade - Used to increase player's outgoing damage or use on an entity to increase theirs instead.

Refer to this graph to see how health and damage outgoing from enemy entities scale using DEFAULT configurations:

Health Graph: https://www.desmos.com/calculator/ysgmclcowp

Damage Graph: https://www.desmos.com/calculator/uanzw9ys8m

In the graph, k represents the moon phase while z represents the difficulty of minecraft (like easy, normal, and hard). For every twenty Minecraft days, the x is increased by 1.

The mod is configurable.

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