Mod

Dimensional Tracker

Quick rating

Dimensional Tracker

No reviews yet

Color names depending on the player's dimension

QoL & Tweaks
Mod Loaders
NeoForge
Fabric
Quilt
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
[26.2] 1.5.0
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Dimensional Tracker

Server-side Fabric and NeoForge mod that colors nicknames based on the dimension a player is in.
Compatible with VT AFK Display, Sessility Mod and Text Placeholder API

This mod utilizes vanilla scoreboard teams to color nicknames and provide optional placeholders [Fabric only].

Customization

With default settings:
Green = Overworld
Red = The Nether
Purple = The End

Config file is located in config/DimensionalTracker.properties.

Team configuration

If you don't want to be detected, simply join a different team.
You can modify your team's color, add a prefix or suffix using the standard Minecraft /team command.
To add support for non-vanilla dimensions, create a team named dimTracker.<dimension_name>.

Placeholder Configuration (Fabric only)

Dimensional Tracker provides three placeholders:

  • %dimensional-tracker:dimension_color%: The color of the dimension the player is in
  • %dimensional-tracker:dimension_name%: The name of the dimension the player is in
  • %dimensional-tracker:dimension_id%: The id of the dimension the player is in You can configure the placeholders in the config file.

Why this mod instead of datapacks?

Because of how datapacks work they should check dimensions every tick. It's okay for singleplayer, but on servers it can cause lag.
In testing, I saw that it can take up to 30% of MSPT for 10 players: img.png

Example of how mod works using Immersive Portals

Example

Dimensional Tracker

Server-side Fabric and NeoForge mod that colors nicknames based on the dimension a player is in.

Compatible with VT AFK Display, Sessility Mod and Text Placeholder API

This mod utilizes vanilla scoreboard teams to color nicknames and provide optional placeholders [Fabric Only].

Customization

With default settings:
Green = Overworld
Red = The Nether
Purple = The End

Config file is located in config/DimensionalTracker.properties.

Team configuration

If you don't want to be detected, simply join a different team.
You can modify your team's color, add a prefix or suffix using the standard Minecraft /team command.
To add support for non-vanilla dimensions, create a team named dimTracker.<dimension_name>.

Placeholder Configuration (Fabric only)

Dimensional Tracker provides three placeholders:

  • %dimensional-tracker:dimension_color%: The color of the dimension the player is in
  • %dimensional-tracker:dimension_name%: The name of the dimension the player is in
  • %dimensional-tracker:dimension_id%: The id of the dimension the player is in You can configure the placeholders in the config file.

Why this mod instead of datapacks?

Because of how datapacks work they should check dimensions every tick. It's okay for singleplayer, but on servers it can cause lag.
In testing, I saw that it can take up to 30% of MSPT for 10 players: img.png

Example of how mod works using Immersive Portals

Example

Screenshots

Gallery

  • Name with different color
    Name with different color Screenshot was done using Immersive Portals

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~18,000
Total Downloads
CurseForge
~9,000
Modrinth
~9,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync