DimSync

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DimSync

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Keeps your group together when someone changes dimension. If a player steps into the Nether, End, or any modded dimension, everyone else online gets pulled to that exact spot.

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Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
dimsync-1.2.3.jar
Authors
CurseForge
Modrinth

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About

Description

DimSync

Keeps your group together when someone changes dimension. If a player steps into the Nether, End, or any modded dimension, everyone else online gets pulled to that exact spot. No more losing someone because they walked through a portal first. Works with modded dimensions too by figuring out what dimensions exist on your server and remembering them. I made this mod specifically because of horror mods like untitled.log which teleport players but dont sync for everyone.

What it does

  • Someone changes dimension → everyone else teleports to their exact position, same block, same facing direction
  • Works for vanilla and modded dimensions alike
  • Keeps track of every dimension it's seen on your server (survives restarts)
  • Can be turned off/on with a command if you want to split up for a bit
  • Remembers everyone's Overworld position, so when the group comes back everyone lands where they actually were instead of getting bunched up
  • Anyone who wants out can toggle solo mode for themselves, no need to turn it off for everyone
  • Gives Resistance 10 for 15 seconds after a sync teleport so you dont die from fall damage or landing somewhere bad

Commands

  • /dimsync toggle - turn it on/off (op only)
  • /dimsync status - check if it's on, and how many dimensions it knows about
  • /dimsync list - see every dimension it's found so far
  • /dimsync solo - toggle for yourself, you wont get pulled along and you wont drag others along either

Requires

  • Fabric Loader
  • Fabric API
  • Minecraft 1.20.1

Notes

  • Everyone lands on the same exact block as whoever moved, it doesn't try to spread people out
  • If you're offline when the group moves, you just stay where you logged out
  • If you get pulled out of the Overworld and come back later, you return to your own original spot instead of wherever the person bringing everyone back landed
  • Solo mode and remembered positions are saved, so they survive a restart

DimSync

Keeps your group together when someone changes dimension. If a player steps into the Nether, End, or any modded dimension, everyone else online gets pulled to that exact spot. No more losing someone because they walked through a portal first. Works with modded dimensions too by figuring out what dimensions exist on your server and remembering them. I made this mod specifically because of horror mods like untitled.log which teleport players but dont sync for everyone.

What it does

  • Someone changes dimension → everyone else teleports to their exact position, same block, same facing direction
  • Works for vanilla and modded dimensions alike
  • Keeps track of every dimension it's seen on your server (survives restarts)
  • Can be turned off/on with a command if you want to split up for a bit
  • Remembers everyone's Overworld position, so when the group comes back everyone lands where they actually were instead of getting bunched up
  • Anyone who wants out can toggle solo mode for themselves, no need to turn it off for everyone
  • Gives Resistance 10 for 15 seconds after a sync teleport so you dont die from fall damage or landing somewhere bad

Commands

  • /dimsync toggle - turn it on/off (op only)
  • /dimsync status - check if it's on, and how many dimensions it knows about
  • /dimsync list - see every dimension it's found so far
  • /dimsync solo - toggle for yourself, you wont get pulled along and you wont drag others along either

Requires

  • Fabric Loader
  • Fabric API
  • Minecraft 1.20.1

Notes

  • Everyone lands on the same exact block as whoever moved, it doesn't try to spread people out
  • If you're offline when the group moves, you just stay where you logged out
  • If you get pulled out of the Overworld and come back later, you return to your own original spot instead of wherever the person bringing everyone back landed
  • Solo mode and remembered positions are saved, so they survive a restart

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