Distant Dangers
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Highly customizable mod that makes the game harder and more rewarding the further you travel from spawn.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Difficulty Scaling
Mobs become stronger based on distance from spawn (0, 0)/custom spawn:
- Health, Damage, Armor, and Speed (lol) all scale
- Toggle which of the stats you actually want to scale.
- Default: +100% stats per 1000 blocks
- Caps at 5x by default
- Example: At 3000 blocks, a zombie has 80 HP instead of 20 HP
XP Scaling
Mobs drop more experience the further from spawn:
- Default: +100% XP per 1000 blocks
- Caps at 10x by default
- Rewards risky exploration
Entity Spawn Restrictions
Block specific mobs or entire mods from spawning near spawn:
- Support for wildcards: modid:*entity*@distance
- Restrict individual entities or entire mods
- Perfect for gating dangerous mobs by distance
Structure Generation Restrictions
Prevent structures from generating near spawn:
- Same wildcard support as entities
- Separate from entity restrictions
Custom Spawn Points
Choose where difficulty scaling begins:
- Use a structure as the center point (e.g., village, stronghold)
- Or set manual coordinates
- Distance calculations adapt automatically
Config file location: config/distantdangers-common.toml
Created for use with an RPG modpack I'm working on!
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