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DND-style RPG Stats
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Simple interface for point redemption to increase stats. Needs to run with iron's spellsbooks as it contains attributes that will be upgraded in the interface.
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Description
Matutti's DND Stat Interface
This mod introduces a Dungeons & Dragons-style progression system for Minecraft players. It functions as an RPG stat sheet that allows players to manage their character's growth through a structured leveling system.
Core Functionality
The mod provides a comprehensive stat management system where players can:
- Track and allocate experience points (XP) to improve various attributes
- Manage credits that can be spent on stat upgrades
- View current stat levels and their effects in a dedicated GUI screen
- Reset stats or adjust credits through in-game commands
How It Works
Players earn experience points through gameplay activities, which are then accumulated and converted into credits. These credits can be used to increase various stats like health, attack damage, movement speed, and spell-related attributes (when using Iron's Spellbooks). The system uses a scaling cost mechanism where stat points become progressively more expensive as you level up.
Key Features
- Stat Tracking: Players can view their current stats in a dedicated GUI accessed via the 'O' keybind
- Progression System: XP is accumulated and converted to credits for stat improvements
- Configurable Scaling: The cost of stat upgrades scales based on player level with multiple milestones
- Command Interface: Admins can reset stats or modify credits using
/<wbr>dndcommands - Persistence: Stats are saved and synced across player deaths and dimension changes
The mod enhances the RPG experience by providing a structured way to grow and customize character abilities throughout the game.
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