DrinkingCraft [ENG]
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Turning Minecraft into a Drinking Game
Features small, self-contained games within Minecraft.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Runs entirely on the server. Also works in singleplayer.
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DrinkingCraft
DrinkingCraft turns Minecraft into a drinking game. Every ore you mine, boss you kill, and milestone you reach can send you, or the whole server, reaching for a drink. Built for Java Edition 26.2 (Chaos Cubed), pack format 107.1. Inspired by the now-unavailable "Drunkcraft," rebuilt from scratch to be updated, reliable, and more fun. Made by EnzuBR.


How it works
Every event fires the same way: a title flashes on screen, a sound plays, and a chat message tells the server what happened and who's drinking. Some events always trigger, others roll the dice, and a few let you pick your victim.
Odds while playing
These events don't fire every time, they roll a chance first. Mining is the main trigger here (surface or deepslate ore, silk touch always spares you), but killing something defenseless can catch up with you too.
| Trigger | Chance | Effect |
|---|---|---|
| Mining Diamond | 25% | Everyone drinks, except you |
| Mining Emerald | 7.5% | You choose someone to drink |
| Mining Gold (including Nether) | 7.5% | You choose someone to drink |
| Mining Iron | 4% | You choose someone to drink |
| Mining Coal | 3% | You choose someone to drink |
| Breaking Obsidian | 5% | You drink |
| Killing a passive mob | 5% | You drink |
First-time milestones
These only happen once per world, the first player to reach them triggers the event for everyone (or gets to pick a victim), and it never fires again.
| Milestone | Effect |
|---|---|
| Entering the Nether | Everyone drinks |
| Finding a Nether Fortress | Everyone drinks |
| Finding a Stronghold | Everyone drinks |
| Discovering the Trial Chambers | Everyone drinks |
| Finding the Mushroom Fields biome | Everyone drinks, except you |
| First trade with a Villager | Everyone drinks |
| Getting full Diamond armor | Everyone drinks, except you |
| Entering the End | Everyone takes a shot |
| Killing the Ender Dragon | Everyone takes a shot |
| Killing the Warden | Everyone takes a shot, except you |
| Getting full Netherite armor | Everyone takes a shot, except you |
| Finding Ancient Debris | You choose someone to take a shot |
| Getting an Elytra | You choose someone to take a shot |
| Getting Return to Sender | You choose someone to take a shot |
Every time
No luck, no "first player", these fire for anyone, every single time.
| Event | Effect |
|---|---|
| Dying | You finish your drink |
| Surviving 10 minutes without dying | You drink |
| Any tool, weapon, armor piece, or elytra breaking | You drink |
| Using a Totem of Undying | You drink |
| Joining the server for the first time | You take a shot |
| Picking up your first Crafting Table | You take a shot |
| Picking up any Crafting Table after that | 33% chance you drink |
Uninstalling
Run /function bebida:uninstall before removing the datapack, it cleans up every scoreboard, tag, and advancement DrinkingCraft added, so nothing lingers behind.
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